Pilot skill is arguably the most important statistic in X-wing, especially in larger tournaments where meta-game is a factor. Give or take, the current distribution is:
You can see from the second graph that the pilot skill distribution approximately matches a bell curve, with the more extreme pilot skills (1, 2, 8 and 9) having less pilots than the middle pilots skills. The average pilot skill is 5.1, which makes a good deal of sense since it's the median (number in the middle). All this is interesting in its own right, and I'm certain the developers keep this distribution in mind when creating new cards.
Here's my question:
Given the definition of the game, and its utter dependency on a balanced mix of pilot skills and abilities to match, will we ever see pilot skills outside the 1-9 range?
I'm wondering because there are a lot of pilots out there that deserve a PS higher than 9, but seem to have been handicapped under it. Wedge, Luke, Han, Vader and Fel (and Jaina if she's ever released) are the notables. Poe got a pretty speedy boost to PS 9 for his fairly impressive cannon-fodder destruction, but can that compete with Luke juking to avoid Vader while simultaneously blowing up the death star without a targeting computer? Thematically, it makes sense, but mechanically I'm a bit concerned. On the one hand, PS 10 pilots with the option for an EPT break the PS 11 ceiling, leading to a dramatic meta shift.
Say Wedge was brought back as a PS 10 pilot. VI would be pretty much stapled to him, although PTL or Predator would be an option. The trouble is that every PS 9 ace now has to worry about Wedge's awesome ability plus some kind of damage boosting mod, and PS 8-9 aces with VI have to worry about a new and highly effective PS 12 ace that simply trumps them all. On the one hand, i would be a great meta-bomb to get some fresh ideas out there, but on the other it really ruins a lot of builds out there (triple-imperial aces most notably. I think the key is appropriate costing, so PS 9 wedge is 29 points, perhaps making PS 10 Wedge 32 points could balance it out.
On the other end of the spectrum, PS 0 is about as low as you can go (and enhanced scopes already goes there), however there's never been a printed pilot skill as low as that. This makes a good deal of sense (who could be worse than a fresh academy TIE pilot), but it could be a valid Named Pilot ability somewhere down the line (PS 0, "When attacking, if you are touching another ship roll 1 additional die"). I don't think pilot skill 0 will happen unless PS 1 swarms come back, which is unlikely.
Despite the obvious downsides of PS 10+ (ruining the days of most PS 9s, Presenting an amazing new PTL or Predator platform), I believe it could be a valid addition to the game somewhere down the line.
As a followup question, which pilot in Star Wars lore (legends and canon) do you think is most deserving of a base PS of 10 or more?
I'm leaning towards Luke, Jaina or Jagged Fel.