Hey guys, how about we standardize a naming convention for lists. I love list nicknames, let's keep them. But for the uninitiated and random lists: can we use this format? Its fast to read, immediately you can determine ship firepower, and squadron plan:
List Nickname - ShipLetters, AdmiralLastName, Notes, #sq(uadrons)-squadronType, #b(id)
Examples:
Best Thing Since the Senate Dissolution - VVRZZ Jerjerrod FC 8sq-AA-TF 3bid
What can I read from this immediately?
Its 5 activations.
It has 2.5 ships worth of firepower: 2 VSD and 1 Raider
It has 8 tie fighters meant for AA
It has Flight Controllers which is the main gimmick of the list
It likely doesn't really care first or second, or likes second, due to bid 3.
Jerjerrod makes the maneuverability easier.
Analysis: I like this list. It attempts to be competitive in activations and ship firepower, and has a plan for squadrons. It has a snazzy nickname.
SSCTT Mothma 4sq-aces 3bid
5 Activations
3 ships of firepower - 2 Torpedo Shrimps, 1 CR90
Squadrons for AA, possibly rogue
Bid is confusing -> Likely needs tweaking here.
Analysis: This list needs works. Probably not enough AA cover, needs higher bid for 1st, which it seems to want due to Shrimps and Mothma
Ship Letters:
Imp:
I - ISD
V - VSD
N - Interdictor
G - Gladiator
R - Raider
Q - Arquitens
Z - Gozanti
Rebel:
H - Home One
L - Liberty
F - Assault Frigate
P - Pelta
S - Mc30 "Shrimp" Frigate
N - Nebulon
C - CR90
T - Transport flotilla
Nicknames are cool, but if you aren't in the in group, you kind of feel excluded when everyone makes jokes about it. Heck, I dunno what Dodonna the Oppressor is. Though seriously, keep using the nicknames, they're much more characteristic. =)
We aren't getting any official support to grow this community, and growth requires organization (and order!, cue General Hux).
Think of this as a nice thing to do everyone for the transparency of data.
Example lists:
VVRZZ MoffyJJ s8AA 3b
Author: BlailBlerg
Faction: Galactic Empire
Points: 397/400
Commander: Moff Jerjerrod
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Intel Sweep
Victory I-Class Star Destroyer (73 points)
- Minister Tua ( 2 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Advanced Projectors ( 6 points)
= 91 total ship cost
Victory I-Class Star Destroyer (73 points)
- Skilled First Officer ( 1 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
= 84 total ship cost
Raider-I Class Corvette (44 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 56 total ship cost
[ flagship ] Gozanti-class Cruisers (23 points)
- Moff Jerjerrod ( 23 points)
- Comms Net ( 2 points)
= 48 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
1 "Howlrunner" ( 16 points)
1 "Mauler" Mithel ( 15 points)
3 TIE Fighter Squadrons ( 24 points)
1 Black Squadron ( 9 points)
1 Valen Rudor ( 13 points)
1 Captain Jonus ( 16 points)
Card view link
Fleet
SSCTT Mothma s4
Faction: Rebel Alliance
Points: 398/400
Commander: Mon Mothma
Assault Objective: Most Wanted
Defense Objective: Planetary Ion Cannon
Navigation Objective: Navigational Hazards
MC30c Torpedo Frigate (63 points)
- Foresight ( 8 points)
- Ordnance Experts ( 4 points)
- Advanced Projectors ( 6 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 94 total ship cost
MC30c Torpedo Frigate (63 points)
- Ordnance Experts ( 4 points)
- Advanced Projectors ( 6 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 86 total ship cost
[ flagship ] GR-75 Medium Transports (18 points)
- Mon Mothma ( 30 points)
- Bright Hope ( 2 points)
- Adar Tallon ( 10 points)
- Boosted Comms ( 4 points)
= 64 total ship cost
GR-75 Medium Transports (18 points)
- Slicer Tools ( 7 points)
= 25 total ship cost
CR90 Corvette B (39 points)
- Jainas Light ( 2 points)
- SW 7 Ion Batteries ( 5 points)
= 46 total ship cost
1 Tycho Celchu ( 16 points)
1 Shara Bey ( 17 points)
1 Han Solo ( 26 points)
1 Dash Rendar ( 24 points)
Card view link
Probably too much ship, not enough squadrons.