So playing with lists, I'm looking for the best damage output from my ships and am really thinking about playtesting this list. The potential damage output should be pretty stellar if the dice gods are with me. Let alone Gunnery is great for multi targets that are in the vicinity. I chose Xwing and Ewings for squad killers and are still able to get in and bomb if needed but I love the Ewing Sniper ability.
sato damage
Faction: Rebel Alliance
Points: 399/400
Commander: Commander Sato
Assault Objective: Advanced Gunnery
Defense Objective: Planetary Ion Cannon
Navigation Objective: Minefields
[ flagship ] MC80 Command Cruiser (106 points)
- Commander Sato ( 32 points)
- Defiance ( 5 points)
- MS-1 Ion Cannons ( 2 points)
= 145 total ship cost
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Bomber Command Center ( 8 points)
= 28 total ship cost
MC30c Torpedo Frigate (63 points)
- Gunnery Team ( 7 points)
- Rapid Reload ( 8 points)
= 78 total ship cost
MC30c Torpedo Frigate (63 points)
- Gunnery Team ( 7 points)
- Rapid Reload ( 8 points)
= 78 total ship cost
2 E-Wing Squadrons ( 30 points)
1 Rogue Squadron ( 14 points)
2 X-Wing Squadrons ( 26 points)
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Fleet created with Armada Warlords