Shields to Maximum

By Warlord Zepnick, in Star Wars: Armada Fleet Builds

I'd like some advice on completing the list I've put together thus far.

Here is what is currently on it (110 points remaining):

1. Garm

2. Neb Support (Redemption)

3. MC80 assault cruiser

- Raymus

-Engineering Team

-Redundant Shields

-Advanced Projectors

-Leading Shots

4. Pelta Assault

- Shields to Maxmimum

With this current set up, the MC80 can regenerate 6 shields per turn. I'm shooting for initiative to really make this count.

Any suggestions for the remainder of the list, or the list itself?

Thanks.

Edited by Warlord Zepnick

I would add some fighters to keep enemy bombers off of you. X-Wings, or E-Wings so that if they can take out enemy fighters they could get some late round bombing in. if your goal is to make the 80 hardto kill you are achieving that. I just am not sure how much punch this setup has. It will stay alive, but will it kill anything. I say get it on the table or vassal and see how it does.

2 hours ago, mcworrell said:

I would add some fighters to keep enemy bombers off of you. X-Wings, or E-Wings so that if they can take out enemy fighters they could get some late round bombing in.

Yeah i agree, go with A-Wings though if you can, the counter 2 on those along with lower cost and black anti-ship die could make up for their lower hull points

The rest of the list looks pretty good but i agree with mcworrell again with your ability to actually kill anything.

Edited by DrakonLord

Ignore the MC80 and strip it's support, then focus it down...that's how I'd attack this list.

Probably with rhymer and defenders...or a flanking arq