The highest PS quackjumper, constable zuvio's ability of dropping bombs for free interested me. The more I look at him though, the harder it seems to come up with the ideal build for him.
5hp protected by 2green is really paltry, so it would seem that you want to keep him cheap. On the other hand, it seems like the way to make him most useful would be to load him up with conner nets, scavenger cranes, primed thrusters, etc. etc. He could easily push 30+ points which just seems way to much.... So, I was thinking we could come together and figure out what you think is the best way to run Zuvio? Is it even possible to make him shine at a modest price?
Here's my build that I'm thinking so far, I'm thinking he could be a control tug both with ions and tractors, set yourself up for double shots with snapshot. If you are good/lucky, could convert an ioned/tractored ship into a range 1 shot the following turn. It thought about Connor Net instead of Ions but then he seems to get too expensive;
Zuvio (30 points)
Snap shot, Ketsu, Ion bombs, PA, Scavenger Crane, Space Tug Tractor Array