Push and Mobile / Shyla Varad and her Mandalorian Whip

By Nechromius, in Imperial Assault Rules Questions

This topic is fundamentally about using PUSH in conjunction with a (hostile) figure that is MOBILE.

More specifically, this topic relates to the hero "Shyla Varad" from the Jabba's Realm Expansion, and her special action "Mandalorian Whip".

Shyla's "Mandalorian Whip" is a "special action" that costs 1 Strain to utilize. The description of it reads: "Choose a small, hostile figure within 3 spaces and line of sight. Push that figure up to 3 spaces to a space adjacent to you. Then, perform an attack with a [melee] weapon targeting that figure."

Per the RRG, I referenced the following rules, and noted the quoted sections:

PUSH: "The figure can be moved in any direction." "Pushing a figure requires no movement points."

MOBILE: "[Mobile figures]...can also enter impassable and blocking terrain, and can end their movement in a space containing impassable or blocking terrain."

IMPASSABLE TERRAIN: "Sometimes impassable terrain is only on one edge of a space. Figures cannot move or be pushed through this edge. Large figures cannot move onto, be pushed through, or be placed on an impassable edge unless they have a special ability that allows this, such as Massive or Mobile."

BLOCKING TERRAIN: "Sometimes blocking terrain is only on one edge of a space. Figures cannot move or be pushed through this edge. Large figures cannot move onto, be pushed through, or be placed on a blocking edge unless they have a special ability that allows this, such as Massive or Mobile."

Now, we get to my question: Can Shyla Varad employ her Mandalorian Whip to "push" a (small) figure through impassable or blocking terrain if she has/had line of sight to the figure AND if the small figure is mobile (like the Jet Troopers)???

Here's why I/we have the question: In the first mission of Jabba's Realm, one of the players was using Shyla Varad. She started on a veritable *hill* that had edges of impassable terrain. She had line of sight to a Jet Trooper that was within 3 spaces. The player wanted to use Shyla's Mandalorian Whip to *push* (in this case, pull) the hostile figure toward her, so that it would end in an adjacent space and she would be able to attack it with her melee attack. Perhaps I was being *too generous* to my players, but thematically I figured that since the Jet Trooper is using his Jet Pack to fly/float around (above the ground) then it stands to reason that the Shyla character would be able to pull him over impassable (or even blocking) terrain. Basically, I boiled the issue down to the fact that the small figure would have been able to move through said terrain, and thus could be *pushed* through impassable/blocking terrain.

To simplify: if a (hostile) figure (of any size) is PUSHED, and that same figure has the MOBILE ability/keyword, can that (hostile) figure then be PUSHED through impassable or blocking terrain, since they would normally be able to move through it anyway???

What do think of my ruling? Right? Wrong? What would you (as the Imperial Player or Rebel Player) think was correct and/or fair???

Push is a move as you found in the RRG. It is just not the controller of the figure performing it. So, a figure with mobile can enter blocking terrain and impassible terrain spaces and move through impassible and blocking terrain edges.

So, as long as Shyla has line of sight, she can do it.

Edited by a1bert
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Push that figure up to 3 spaces to a space adjacent to you.

Now in the same example, can you push it into a blocking space ? I guess not because the blocking space would not be considered adjacent to Shyla... What's your thought on this ?

The blocking space sharing an edge with Shyla's space is adjacent to Shyla if there is a figure or object on it, and the figure or object on the adjacent space is also adjacent to Shyla. (At least for the purposes of targeting and interacting and a few things possible in mission rules.)

(And contrary to what the rules about adjacency tell you, a blocking space sharing an edge with your space is sometimes adjacent even without a figure or object, otherwise a massive or mobile figure could not technically move into the blocking space - you can only move onto an adjacent space. Yes, the rules would need a rewrite there. Just assume it works like you would expect.)

Edited by a1bert
On 1/26/2017 at 6:36 PM, Le Jedi Fou said:

Now in the same example, can you push it into a blocking space ? I guess not because the blocking space would not be considered adjacent to Shyla... What's your thought on this ?

It would appear no, since the mobile figure is not in that space YET . Which is pretty weird, and I agree that a mobile fig could be dragged across said spaces along the way.

On 1/26/2017 at 6:41 PM, a1bert said:

The blocking space sharing an edge with Shyla's space is adjacent to Shyla if there is a figure or object on it, and the figure or object on the adjacent space is also adjacent to Shyla. (At least for the purposes of targeting and interacting and a few things possible in mission rules.)

(And contrary to what the rules about adjacency tell you, a blocking space sharing an edge with your space is sometimes adjacent even without a figure or object, otherwise a massive or mobile figure could not technically move into the blocking space - you can only move onto an adjacent space. Yes, the rules would need a rewrite there. Just assume it works like you would expect.)

Yeah, I think the intent for massive/mobile figures is that such spaces are adjacent to THEM (at least for movement purposes), but such a space is still not adjacent to shyla as a place to put a figure before said figure is actually there. Definitely on the list of things that could be cleaned up.

If a Mobile figure can move to a space, it can be pushed into that space.

In a push the figure itself moves (it is not placed), it is just 'controlled' by someone else than the regular controller, so its movement-related abilities are available. What that space is or isn't to Shyla doesn't matter.

Edited by a1bert
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What that space is or isn't to Shyla doesn't matter.

I think it's not that obvious for me a1bert. Your logic is "You can push a mobile figure to a blocking space. If there's a figure in that blocking space then it's adjacent to you, problem solved".

The way I see it is the other way : I have to push that figure to an adjacent space. If that space is adjacent, THEN I can move that figure there. If that space is not adjacent (empty blocking terrain), then I can't move it there.

4 hours ago, Le Jedi Fou said:

I think it's not that obvious for me a1bert. Your logic is "You can push a mobile figure to a blocking space. If there's a figure in that blocking space then it's adjacent to you, problem solved".

The way I see it is the other way : I have to push that figure to an adjacent space. If that space is adjacent, THEN I can move that figure there. If that space is not adjacent (empty blocking terrain), then I can't move it there.

I think the confusion here is simply because "Blocking terrain blocks counting space and is only adj for the purpose of attacking"

Even though it's not officially said in the rulebook, I'm 99% confident the correct ruling should be along the lines of "can the target figure be legally placed there? Yes = you can move it, No = choose another space then". So you may place a eProbe on that tree since it's a legal spot for it to be, but you cannot whip a Stormie up to that tree

I agree with a1bert's logic, but feel free to send an inquiry for an official response

Ah, I see now how you read the ability.

To an adjacent space is intended to be a requirement for the end position of the figure after the push of 3 spaces, so that attacking the figure is possible. (So that Shyla can't be pushing a figure away from her.) You know, push is performed one space at a time, and when you start with a figure within 3 spaces, each push cannot have the figure on an adjacent space, only the end position.

Edited by a1bert

And if anyone were still in doubt, here's a response on this subject from FFG:

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"Yes, you can push mobile figures across terrain. Push uses movement rules, and Mobile removes those movement restrictions (passively, at all times). It does not matter who controls the push effect."