Hi Guys,
The tournament is on Saturday so of course I'm doubting all of my choices and engaging in last minute tweaks.
Here's my list right now: http://xwing-builder.co.uk/view/636939/epic-2
What's up for change: I'm considering dropping down one of the GSPs to a prototype so I can give the remaining 2 GSPs autothrusters for better survivability.
The other item for consideration is dropping comms boosters in favor of cluster bombs, or gunnery team.
Comms Booster is nice for removing stress and/or giving a free focus action so I like it in theory
Because my CR-90 build has no short range capability, I was thinking the cluster bombs might be a nasty treat for any TIE swarm that closes into range 1.
Gunnery Team is the other option that might be useful for pushing damage through, but M9-G8 will give me 1 re-roll and Han will also help. Gunnery Team is the least favorite of my tweaks so unless everyone tells me I'm crazy for leaving them off they will probably not replace Comms Booster.
And the other option I'm considering is dropping a GSP altogether so I can add auto thrusters on the other two, and putting more ordinance in the list and/or another battery on the CR-90.
I'm leery of flying only 6 ships as escort, but is the difference between 6 and 7 that significant?
Help me FFG forum you're my only hope.