2 minutes ago, Rikalonius said:System shock is quite clever, but what in the heck, and I've watched Rebels, does Chopper have that rates a pierce 2? Also, I can see where this would rub players the wrong way. The fix to IG88 removes his recovery, but Chopper is given Recovery 2 and more pierce than IG-88? It makes me question the designers a bit, but we'll only know from play testing.
I love system shock
I'm thinking single purpose end of a round - you only thought you were drawing an extra command card!
On the recovery and pierce topic. I don't think it's so much flavor as balance. Pierce 2 isn't as strong as plus 2 damage. Iggy has the stronger. Then recover 2 on chopper is recover on a 5 health figure. We've seen this on e wing guards and plenty of people wrote it off as so what, not that great. How often can we really get off a recover on a 5 health character - that has recover and your opponent knows it so they go for the kill confirmed? ![]()
So, I think chopper will be well balanced. I feel he is the dark (or shadowy) to R2's light
R2 buffs you on a terminal. Chopper punks your opponent. R2 is a pain to kill. Chopper can heal if he's lucky. Chopper can deal some damage but will die easier. R2 can be annoying (but focused R2 is interesting when all the other good focus people are gone, lol been there).
