Save the Classic! The X-wing

By AwesomeJedi, in X-Wing

1 hour ago, Punning Pundit said:

I don't think the X-Wing is a victim of power creep- it's been underperforming since Wave 1, in the core set. Point for point, the TIE Fighter is better than the X-Wing out of the box. There's a reason the B-Wing and the Z-95 overtook the X-Wing's role as soon as they were introduced.

The T-65 needs a bit more help. It got a nice buff with Integrated Astromech, but that wasn't _quite_ enough- the points spent on the Droid outweigh the benefit of the mod. Not by much, but by enough that you're better off taking a different ship.

Ohh it has always under performed, but there's a difference between being a little behind and not seeing the table.

Various fixes to the T-65 improve it but that makes little sense to me. It should be inferior to the T-70 stats and dial.

Give a title to adjust the cost -3 pts. and make Biggs' ability work only if he is the closest ship so that it won't be too strong.

Or you could make a title that does anything you want but put a caviat that it doesn't work if your XWing can boost

again, though, the t-70 isn't in a good place either

no reason not to fix them both. in fact, I'm positive FFG intentionally horribly overcosted the **** thing because of future x-wing fixes

On 1/25/2017 at 8:13 AM, AwesomeJedi said:

In the Rebel Alliance, the X-wings are given modifications and their pilots recieve training and gain experience all the time. That is what makes the Aturi Cluster X-wing special. You get to treat it as if your in the Rebellion allowed to have mechanics do what ever you want with your ship like the movies.

On 1/25/2017 at 9:11 AM, gabe69velasquez said:

So the ships themselves are the same? Or are you saying they should have free modifications and PS bonuses?

I was beginning to think you haven't bothered to reply to my question because it came close to exposing how insincere your original post was (I'm sure you can make your own cards), you weren't doing anything more than promoting the Heroes of the Aturi Cluster campaign, where there's a progression of "training and gain experience" and improvements for the pilots. But that's not how the standard game works. So there's no fix for the standard game X-wing's in that system.

I was asking you to clarify how the campaign X-wings crosses over into standard play X-wings in a more of a context of standard play, and you didn't quite get there, but after giving it some more thought I came up with a set of cards as an example of a game mechanic that might help if done right.

Neither the abilities, or the number of cards, or the cards cost is final in this set, it is just an example:

32451050651_034bc737e1_b.jpg

Quote

either an Elite Pilot Talent if you don't have one or an additional Modification. ... you cannot equip the card if your pilot skill is 2 or less.

This reads like Smuggling Compartment but for EPT instead of illicit.

Quote

"stock model" upgrade that says you cannot equip Modifications and give it a cost of -1

This text isn't necessary if it's a modifications, you can just add the Chardaan Refit text.

Edited by gabe69velasquez

This is what I was thinking:

goo.gl/71xHdl
Alliance Veteran
Rebel Alliance only. X-wing only. Title.
If you do not have the <elite> icon, your upgrade bar gains the <elite> icon or you may equip up to 2 different Modification upgrades (instead of 1). At least 1 of your Modification upgrades must cost 0 squad points.
You cannot equip this card if your pilot skill value is "2" or lower.

goo.gl/ejEupi
Alliance Ace
Rebel Alliance only. X-wing only. Title.
If you have <elite> icon, you may equip up to 2 different Modification upgrades (instead of 1). At least 1 of your Modification upgrades must cost 0 squad points.
You cannot equip this card if your pilot skill value is "4" or lower.

The links are the art for the card.

As a new player I am finding it very hard to compete when playing with x-wings unless against a soft list. Thinking of converting to Empire as I really only picked Rebels for the Falcon and X-Wings.

i know Poe is good and lots of people fly Biggs, however Biggs just does not feel that fun to play after awhile

Edited by AlexGibbons
On Thursday, January 26, 2017 at 6:58 AM, Jeff Wilder said:

Even in HotAC, Y-wings are significantly better. (So much so that after our last campaign, we limited ourselves to starting in X-wings, and it has been really difficult.)

The X-wing needs help, for sure. I'm just no longer super-confident in FFG's producing a fix (or series of fixes) that is both interesting and balanced. (But the Integrated Astromech was a good first step.)

Y Wings without TLTs are fine in HotAC. It's the TLT thats broken, not the Y Wing.

On Thursday, January 26, 2017 at 8:39 PM, Azrapse said:

I'm tired of TIE Fighters. I don't want any more TIE Fighters, whatever suffix they decide to put on them. I bought two core sets because everyone back then recommended to do so. Big mistake.

Now I have 4 TIE Fighters from the 2 core sets, plus 1 from the standalone expansion, plus 2 /FOs from The Force Awakens core, plus 1 from the /FO standalone expansion, plus 2 more from the Gozanti, plus 1 from the /SF expansion, plus 1 from Sabine's... That is 12 boring TIE Fighters, all looking almost like pallete swaps of each other.

Getting another X-Wing wouldn't be as bad as that already is.

If you can't field a full squadron of the TIE/ln then you don't have enough.

1 hour ago, AlexGibbons said:

As a new player I am finding it very hard to compete when playing with x-wings unless against a soft list. Thinking of converting to Empire as I really only picked Rebels for the Falcon and X-Wings.

i know Poe is good and lots of people fly Biggs, however Biggs just does not feel that fun to play after awhile

The old X takes time, effort, and meticulous planning to fly, but with the right maneuvers and a little luck it is a very satisfying and rewarding ship. I have been playing for about 2 years and it is still my mainstay fighter.

On Saturday, January 28, 2017 at 7:07 AM, ficklegreendice said:

fluff inspires game design, but fluff is also a more than acceptable loss if the game mechanics demand it

this is just simple common sense

Only if you want your game to crash and burn. The rules are no where near good enough to sustain sales on their own, and every "scavenger crane" debacle pushes the game closer to the tipping point.

11 minutes ago, BlueMusketeer28 said:

The old X takes time, effort, and meticulous planning to fly, but with the right maneuvers and a little luck it is a very satisfying and rewarding ship. I have been playing for about 2 years and it is still my mainstay fighter.

Yeah but let's not beat around the bush. The X-wing sucks. It gets better in Epic/Cinematic play since those formats devalue heavily stacked "hero" ships and place more emphasis on generics and tactics. And of course HotAC is a great format for the x wing.

But in 100/6? The x wing might as well not exist. Which is fine by me because as far as I'm concerned, 100/6 doesn't exist. I use x wings a lot and do quite well them, but I cant remember the last time I played a tournament format game :)

IMO, rebels need something else than just a T65 fiw to get back in the game.
There's a ton of ships and game mechanisms from early waves than still don't work.
Like secondary weapons, that are, except for a few niches, way to expensive to justify using them on 3 attack ships. Trops on the T65, but also torps/cannons on the B-wing, torps on E-wing, Missile slot of the Falcon, etc.
The Rebels, fluff-wise, had less ships but got them better equipment (shields AND secondary wepons) to try and fight the Empire.

Maybe we need something like this :

Multi-purpose Weapon Loading
Modification - Rebels only
0 pts
Secondary weapons equipped on this ship cost 2 less, with a minimum of 0.
You can equip a second Modification costing 2 or less.
You cannot equip this card if your attack valu is 2 or less.


And here we have a way to get a standart loadout of Cannon or Torps for a correct price, and still get Chimps/IA/Vectored Thrusters/B-wing-E2.

Maybe this idea can be expanded to Scum faction also, but now they have Scavenger Crane to take advantage of those discardable weapons.


Also, for those poor early interceptors :

Advanced auxiliary thrusters

Modification - Small ship only
0 pts
When revealing a green hard turn manoeuver, if you are not stressed, you can rotate your ship 90 degrees. Then assign your ship a Stress token.
You cannot equip this card if your dial has nay sloop or talon-roll manoeuver.


I'm sure that would be good for the A-wing and Tie Interceptors, and also a good choice for X-wing pilots with standart R2 droid.

Edited by Giledhil
On 1/24/2017 at 10:36 PM, AwesomeJedi said:

Save the Classic!

Indeed!

Buff Maarek in a TIE Defender!

Edited by DarthEnderX
5 hours ago, AlexGibbons said:

As a new player I am finding it very hard to compete when playing with x-wings unless against a soft list. Thinking of converting to Empire as I really only picked Rebels for the Falcon and X-Wings.

i know Poe is good and lots of people fly Biggs, however Biggs just does not feel that fun to play after awhile

Do not disparage Lord Darklighter. May his cape ever flow and his mustache ever grow.

3 hours ago, BlueMusketeer28 said:

The old X takes time, effort, and meticulous planning to fly, but with the right maneuvers and a little luck it is a very satisfying and rewarding ship. I have been playing for about 2 years and it is still my mainstay fighter.

I love Tarn Garvin and Hobbie. They are all great and of course his 'stacheness the heroic Lord Darklighter.

Rogue Squadron generic title is way past due. Anything from free torps to a -1 on point cost, anything really. I prefer synergy upgrades that would increase red/green dice or give free evades when within range one of another Rogue.

and I would be ok with a free NON-dual upgrade S-foils mod that gave b-roll to any X-wing that didn't have Boost in the action bar.

Its not not that hard. IA, Targeting Astrocrap, whatever, it's all just weak sauce. FFG please give the X-wing some real love.

17 hours ago, AwesomeJedi said:

This is what I was thinking:

goo.gl/71xHdl
Alliance Veteran
Rebel Alliance only. X-wing only. Title.
If you do not have the <elite> icon, your upgrade bar gains the <elite> icon or you may equip up to 2 different Modification upgrades (instead of 1). At least 1 of your Modification upgrades must cost 0 squad points.
You cannot equip this card if your pilot skill value is "2" or lower.

goo.gl/ejEupi
Alliance Ace
Rebel Alliance only. X-wing only. Title.
If you have <elite> icon, you may equip up to 2 different Modification upgrades (instead of 1). At least 1 of your Modification upgrades must cost 0 squad points.
You cannot equip this card if your pilot skill value is "4" or lower.

The links are the art for the card.

I made a minor change to your wording as "instead of 1" is redundant with "up to 2 different" mainly to free up space as that's a lot of text to squeeze on one card. And you'll notice that I used the full waterfall image, because I'm awesome.

31748650494_502814b87e.jpg 31780529223_48398d9a24.jpg

31749150574_5097539753.jpg 32213187640_5f186747ec.jpg

Edited by gabe69velasquez
6 hours ago, Chucknuckle said:

Yeah but let's not beat around the bush. The X-wing sucks. It gets better in Epic/Cinematic play since those formats devalue heavily stacked "hero" ships and place more emphasis on generics and tactics. And of course HotAC is a great format for the x wing.

But in 100/6? The x wing might as well not exist. Which is fine by me because as far as I'm concerned, 100/6 doesn't exist. I use x wings a lot and do quite well them, but I cant remember the last time I played a tournament format game :)

Ohh I admit it needs help to be top tier competitive, but a lot of time people treat it like it is unfliable and that just is not true. Biggs will always give it a place in competetive until he is replaced but the other pilots are nowhere near as worthless as people treat them.

7 hours ago, Chucknuckle said:

Y Wings without TLT s are fine in HotAC. It's the TLT thats broken, not the Y Wing.

Even with, say, ABT, EU, and bombs, Y-wings are noticeably better in HotAC than X-wings are.

We enjoyed our campaigns with Y-wings involved. We simply rarely lost. With X-wings (well, now, one X-wing, one B-wing, and my A-wing), and with our sticking to "nothing later than Wave 7," we've found the campaign to be genuinely difficult. Which is fun in a different way.

7 hours ago, Chucknuckle said:

Only if you want your game to crash and burn. The rules are no where near good enough to sustain sales on their own, and every "scavenger crane" debacle pushes the game closer to the tipping point.

The quadhumper is a silly expansion and yes the scavenger crane is close to the Fonz jumping the shark.

5 minutes ago, BlodVargarna said:

The quadhumper is a silly expansion and yes the scavenger crane is close to the Fonz jumping the shark.

At the same time, i doubt anyone truly gives a flying **** given the obscruity of the ship

The quad is going to be fun and that is all that really matters

13 minutes ago, BlodVargarna said:

The quadhumper is a silly expansion and yes the scavenger crane is close to the Fonz jumping the shark.

At the same time, i doubt anyone truly gives a flying **** given the obscruity of the ship

The quad is going to be fun and that is all tat really matters

Unlessyou see a massive drop off of players which cite the quad specifically as why they left

But i highly doubt we have such a number of such anally retentive players

Edited by ficklegreendice
4 hours ago, gabe69velasquez said:

I made a minor change to your wording as "instead of 1" is redundant with "up to 2 different" mainly to free up space as that's a lot of text to squeeze on one card. And you'll notice that I used the full waterfall image, because I'm awesome.

31748650494_502814b87e.jpg 31780529223_48398d9a24.jpg

31749150574_5097539753.jpg 32213187640_5f186747ec.jpg

THANKS!

3 Defenders vs 4 X-wings Squadron Benchmark replay.

I believe we're all waxing wanefully in error... or I got lucky...

not sure which. In any case I proved to myself it can be done.