3 hours ago, Murth said:The only thing I am aware of that I assumed was a change in the game state was discarding a card, and I feel confident in that assumption, given that discarding a card changes the number of cards in the players hand, the number of cards in their discard pile, and the location of the card discarded. Unless someone comes up with a convincing reason to assume that discarding a card doesn't constitute a change in the game state, or FFG says it doesn't, it seems like the only viable assumption. It also seems unlikely to me that FFG will come out with a list of what counts as a change to the game state, because it would likely be prohibitively long, missing things they intend to be a change in the game state, or both.
If there is another assumption I made, or a convincing reason to assume discarding a card doesn't constitute a change in the game state, I would like to hear it.
No, that's the assumption I was talking about. If changing the number of cards in your hand qualifies as a change in game state then how do you address the ruling on page 22 of the RRG that says playing Noble Sacrifice without a blue character in play qualifies as a pass? Because in both scenarios you have one less card in hand and no perceptible difference anywhere else. Now I'm not necessarily in favor of either ruling, because as I said before we don't have an adequate definition of what 'game state' actually means, just a few ad hoc rulings that, frankly, don't give us anything beyond one or two specific precedents.
Edited by WonderWAAAGH