This is by no means meant to be taken seriously just sharing with you all and a friend on the forums an experience I once had GMing RT...
So we had this player who was very well informed about the 40k Fluff / Lore
Of that he wanted to trade in some "hardware" to one of the Masters of the Lathes (some sort of choice archeotech - so choice its not in the books LOL)
When they got close to the Lathes > they took some days and scanned around - had a few radio exchanges and otherwise "explored" the fringes of the Lathes system...
Eventually they got luck (on a roll) and found a secret derelict yard or which (i do forget) something was there that "this player" wanted
Eventually after certain communications were had this player revealed the Lathes "skeleton in a closet" and threaten to "tell on them"
They responded withsomething along the lines of > ok now that youve threatened us you forfeit any authority you had to "trade" and must now sumbit your prize to the Lathes and leave > LOL (you have 3 days to comply > etc etc)
Thats when said player blew a gasket > LOL (game ended > yadda yadda)
This is what would of happened LOL
Ohh your character is threatening the Mechanicus at the Lathes ok > they ask you to stay and submit to “exchange”
Sooo you sit there for close to 48 hours when scanners begin to pick up 4 Voidhsips headed your way in 4 more Hours they and you will be within firing range…
I wait some more > ok
Eventually they arrive – first thing they do is jamm your ability to radio either outside of your ship and+ within
Loyalists of Mars (not the lathes within your ship) begin to send runners to send you messages by hand – it takes a runner 4 hours to deliver a msg
The first msg from within the ships says half of the Mechanicus within are loyal to Mars while the rest are loyal to the Lathes – they have already begun fighing tho no more details ar available for another 4 hours…
Meanwhile the 4 voidships just float and wait around yours
4 days later > pandomium spreads across your ship as Lathes Loyalists and outside influences decend > once those Lathes loyalists ensured your ship was “stuck” the 4 ships outside began to fire boarding torpeadoes
The last runner hasn’t been seen in 2 days and the armsmen onboard plus your arch militant tell you the “bridge” is being besieged and that you are all running out of boiling tar and live cats to throw
1 day later > your on a conveyour line (like a car in a factory) down the “line” mechanized arms remove and remake your bridge staff ahead of you – the masters of the lathes choose to have you witness that holy conversion before you embark upon yours
FIN > campaign ended! LOL
Stay GAMING
Morbid