I had my first ever 100pt game last week and I used the following:-
Warden Pilot K-Wing/TLT
Gold Sqdn Y-Wing/R2/Ion Cannon/BTL-A4
Gold Sqdn Y-Wing/R2-F2/TLT/BTL-A4
Z-95 Lt.Blount/Marksman.
In hindsight,the title cards are far too limiting,I may just use it on one ship in the future. I was up against 2xObsidian TIEs;a Royal Guard Interceptor;Lt.Lorrir /Interceptor;Maarek Stele/TIE Advanced. I know that he had autothrusters,but I can't remember what other upgrades he had.
By the end of the game,I had lost all of the shields on the K-Wing;Lt.Blount had 1 hull pt left and one of the Y's had lost a shield after bouncing off an asteroid.
The first to go was Maarek,caught in the crossfire between the K-Wing and Blount, the Royal Guard was next to go,caught by the y-wing with the TLT and finished off by Blount. If he hadn't been so fixated on destroying Blount,my damage would have been far greater. Lt Lorrir went next,caught in a 3-way,through poor maneuvering trying to evade the TLT Y-wing. That left just the Obsidian pilots,who I must admit were an absolute nightmare to put any damage on,they were just so slippery.
Yes,I would have loved to have had a 'stressbot',but it's not a card that I have. I'll need to get myself another R2 droid as the stress elimination job that it does for the Y's is terrific.
If I was to go far a 3x Y-wing force,what would you recommend?

Edited by Semperatis