I had an opponent hyper out, it was devestatingly awesome. It kept his ship unscarred and resulted in one of my ships being scarred (it didn't hyper out itself because it went before his hyper ship, and I needed to ensure his ship was killed on the next turn). It sucked (for me) but I love the mechanic.
Our group all lives anywhere from 30 - 60 min of each other, after the initial meet up every battle has been 'find a time & place' for each set of combatants and our planning stuff is all done online.
