I am relatively new to the game, but my wife and I will go to the Hoth Open (Yeah!). Chicago is quite a trek from where we live in Hong Kong, so whilst I don't expect to do "well" at our first event (so much so that I also bought a ticket for an Epic event that is same time as second round games :-) ) we at least want to be competitive.
Anyways, the brief I had from the missus (she doesn't "do" list building) was something manoeuvrable and very killy:
So...
Jumpmaster piloted by Dengar:
Punishing One
Lone Wolf
Plasma Torps
Extra Munitions
Zukkuss
Glitterstim
Countermeasures
R5 P8 (Revenge Droid)
Protectorate piloted by Fenn Rau:
Concord
Push the Limit
Stealth Device
Plasma Torps
Thoughts ??
With the basic ships decided, decisions on upgrades were;
Stealth vs Autothrusters - went for Stealth as that helps most with where he wants to be
PTL vs Fearlessness - I like the extra hit, but PTL seems the best choice to ensure he gets range 1
3 x Torps vs 1 Torp and Advanced Proton (I really like the 'almost' 5 guaranteed hits - especially with Zukkuss - but list is already good at range 1... I thought it needed to be better at range 3. Strip shields and move in for the kill).
2 Ships is to keep things simple, and reduce concerns about playing in time pressured rounds
Edited by Dave Grant