Ways to Use U-Wing

By j_man_04, in X-Wing Squad Lists

I've been tinkering with different U-Wing lists. Thought I'd try to pair it with ships Im most comfortable flying, but I'm worried there's not enough symmetry. Any help is appreciated:

U-Wing List (100)

Heff Tobber (30) - U-Wing

Fire Control System (2), Flechette Torpedoes (2), "Zeb" Orrelios (1), Inspiring Recruit (1), Pivot Wing (0)

Poe Dameron (38) - T-70 X-Wing

Push The Limit (3), BB-8 (2), Weapons Guidance (2), Integrated Astromech (0)

Braylen Stramm (32) - ARC-170

Hera Syndulla (1), R2-D2 (4), Alliance Overhaul (0), Vectored Thrusters (2)

I would scrap the torps and put Autothrusters on Poe.

I would scrap the torps and put Autothrusters on Poe.

Thanks. I also saw your post on a different thread about using Cassian with Jyn/Jan, Expertiese, and FCS. That's a great combo that's reflectively affordable for a large-base ship.

I looked at your list in more detail.

- Inspiring Recruit: If you can find another point somewhere, then Cassian crew makes more sense on Heff Tober, because Cassian crew enhances Heff as a blocker.

- Weapons Guidance: Poe's power is in holding onto the focus token for multiple mods. For the same points you can have Pattern Analyzer, to guarantee he gets a Focus token on those rounds when he has to dial a red move.

- Braylen just makes me scratch my head. I think you're going for versatility, but I can't be sure.

Braylen just makes me scratch my head. I think you're going for versatility, but I can't be sure.

I'm just really comfortable flying the Arc. I've used it almost exclusively since it was released. I thought it might be fun to be a little unpredictable and try my luck with some bold red maneuvers. But yeah, I may have to rethink this a bit. Stick with Heff and maybe Poe but add a Y-wing or another T-70 for Braylen.

Nothing wrong with an ARC if its what you're good at. I'm fuIl of opinions and free advice. Some of my input might even be good, but when the dice start rolling, you're better off playing with the ships you like.

Nothing wrong with an ARC if its what you're good at. I'm fuIl of opinions and free advice. Some of my input might even be good, but when the dice start rolling, you're better off playing with the ships you like.

From my experience playing and watching, you can win with almost any list if you have experience/comfort with it. A few good dice rolls help too. But when you find a list with good symmetry, it makes the game fun win or lose.