Regionals Data

By shmitty, in Star Wars: Armada

You got it. Though I like my commander on Jaina's light. I always plan to send Toryn right up the middle. I also like the blue AA on the flot so I go with the combat refit.

I do Superior, Most Wanted and Hyperspace currently, though I've thought about Fighter Ambush. The deployment disadvantage on ships might not be that big of a deal with small maneuverable ships and the deployment advantage with rogues seems strong. Ultimately I just didn't get enough time to test it locally beforehand though, being distracted by CC so I defaulted back to hyperspace.

Edited by WuFame
5 minutes ago, WuFame said:

You got it. Though I like my commander on Jaina's light. I always plan to send Toryn right up the middle. I also like the blue AA on the flot so I go with the combat refit.

I do Superior, Most Wanted and Hyperspace currently, though I've thought about Fighter Ambush. The deployment disadvantage on ships might not be that big of a deal with small maneuverable ships and the deployment advantage with rogues seems strong. Ultimately I just didn't get enough time to test it locally beforehand though, being distracted by CC so I defaulted back to hyperspace.

Is taht up to 400 points, and dont care about objectives?

Its 399. I don't care if I go first or second. I was given first two games, second one game, and got the bid on one game where I took first player. I won all my games, but two were small margins, 61 and 30-something. The 30-something with was another Cracken player who eventually got 5th place overall and I barely edged out a win off of our game together. Funnest game I played all day.

Here's our battle mid action. This is taken at the beginning of Round 3 I think. He had just popped my Cracken which I was over-zealous with. I take his out by the end of the round.

vR3Ugmr.jpg

Edited by WuFame

Man, those lancers you painted look awesome.

1 minute ago, Caldias said:

Man, those lancers you painted look awesome.

Thanks, one day I'll sit you down and show you how. You're welcome to borrow them anytime. :D

Edited by WuFame
14 minutes ago, WuFame said:

Its 399. I don't care if I go first or second. I was given first two games, second one game, and got the bid on one game where I took first player. I won all my games, but two were small margins, 61 and 30-something. The 30-something with was another Cracken player who eventually got 5th place overall and I barely edged out a win off of our game together. Funnest game I played all day.

Here's our battle mid action. This is taken at the beginning of Round 3 I think. He had just popped my Cracken which I was over-zealous with. I take his out by the end of the round.

vR3Ugmr.jpg

Sorry hit wrong button.

Is that a Star Trek ship in the top middle or did somebody upload another EU castoff?

Edited by thecactusman17

Haha, we called it a Bird of Prey too!

The ship belongs to @CyborgNinja . That particular one is a Marauder Corvette according to his thread here.

Edited by WuFame

Oh, Maryland is in. Big thanks to truthiness for typing it up! Having the results in order really helped on that huge set of results.

3 hours ago, Baltanok said:

Oh, Maryland is in. Big thanks to truthiness for typing it up! Having the results in order really helped on that huge set of results.

Thanks for all the work getting that in. I am still dealing with serious jet lag so it would have been a day or two before I could get to it.

And some really cool results this past weekend.

Hooray for Ozzel! Speed control for the win.

Also love seeing that both the Imperials and large ships in general have really evened out the early hole that they were in.

7 hours ago, shmitty said:

And some really cool results this past weekend.

Hooray for Ozzel! Speed control for the win.

Also love seeing that both the Imperials and large ships in general have really evened out the early hole that they were in.

Maryland also was very interesting on squadrons. The top quarter (101.5) & bottom quarter (102.8) have very similar average squad points, while the center quarters have dramatically fewer than either (75.4 & 86.7)

averages don't tell the whole story, but basically if you brought 120+ squad points, you were equally likely to win big or lose big, but not that likely to end up in the middle of the pack. Winners were more varied than losers - Standard deviations for squadrons by quarter: 37, 47, 32, 28. (the upper-middle quartile was especially varied)

11 minutes ago, Baltanok said:

Maryland also was very interesting on squadrons. The top quarter (101.5) & bottom quarter (102.8) have very similar average squad points, while the center quarters have dramatically fewer than either (75.4 & 86.7)

averages don't tell the whole story, but basically if you brought 120+ squad points, you were equally likely to win big or lose big, but not that likely to end up in the middle of the pack. Winners were more varied than losers - Standard deviations for squadrons by quarter: 37, 47, 32, 28. (the upper-middle quartile was especially varied)

Squadrons are that super easy to use. A bomber list can still be shredded by poor squadron placement and low investment into maximizing squadorn effectiveness. (like not getting 2 BCCs).

If you take 12 ties also and did not face bomber lists, you'd have a very high squad value but all in generally useless AA.

The implication is not that anyone who takes bomber squadrons can win but that it is exceedingly difficult (in comparison to other ship lists) to stop good players from gaining the full maximal value from their choice. Especially after point values from squadron friendly objectives are in play.

Also a caveat that 8rogues like yt24s aren't even technically bombers, but by bombers, i intend that a significant amount of damage is originated from squadrons.

caveat 2: also most people really don't feel like spending 6x20 + 1x20 = 140$ dollars just to run 6YTs and 2 lancers. And then 4x20 for 4 Corvettes or 4 Shrimps.

Edited by Blail Blerg
23 minutes ago, Blail Blerg said:

Squadrons are that super easy to use. A bomber list can still be shredded by poor squadron placement and low investment into maximizing squadorn effectiveness. (like not getting 2 BCCs).

If you're implying that a lot of players with high squadron numbers placed low because they were of lower skill, then how do you explain that the top players chose to use relatively few squadrons? Only one of the top quartile (11 lists) had what I would call a dedicated bomber contingent. The others appeared to take enough squadrons to give them flexibility and to minimize their vulnerability. The number of bombers varied in those 11 lists from between 2 and 8. The top 4 lists had 4, 5, 6 and 2 squadrons, respectively.

Yes, the top players are going to maximize the abilities of their list, and maybe those top players developed their lists precisely to show that going relatively light on squadrons can be effective. But I'd suggest that they were instead simply being competitive and felt that their choices gave them the best chance to win.

In response to your comment on squadron-friendly objectives contributing to victories: of the 33 objectives in the mix from those 11 finishers, I would say probably only three of them were chosen with squadrons in mind (Superior Positions [twice] and Fighter Ambush). The lone dedicated bomber list used Superior Positions and Fighter Ambush. The other list that used Superior Positions was a 4xTRC-90 list with Lancers and YT-2400s/Dash.

What I take away from the relatively large Maryland dataset is that there many viable fleets types, and that fleets with low squadron counts can win.

9 hours ago, Blail Blerg said:

Squadrons are that super easy to use. A bomber list can still be shredded by poor squadron placement and low investment into maximizing squadorn effectiveness. (like not getting 2 BCCs).

If you take 12 ties also and did not face bomber lists, you'd have a very high squad value but all in generally useless AA.

The implication is not that anyone who takes bomber squadrons can win but that it is exceedingly difficult (in comparison to other ship lists) to stop good players from gaining the full maximal value from their choice. Especially after point values from squadron friendly objectives are in play.

Also a caveat that 8rogues like yt24s aren't even technically bombers, but by bombers, i intend that a significant amount of damage is originated from squadrons.

caveat 2: also most people really don't feel like spending 6x20 + 1x20 = 140$ dollars just to run 6YTs and 2 lancers. And then 4x20 for 4 Corvettes or 4 Shrimps.

Top quartile heavy-squad (100+) lists did have more base anti-ship damage (7.2) than the other 3 quartiles (6.3, 6.25, 6.03)

Also more BCC & Bomber, but Yavaris was variable (BCC: 0.5, 0.25, 0.25, 0.28; BMB: 3.67, 3.5, 3.0, 2.28; Y: 0.25, 0.67, 0.5, 0 (out of rebel heavy squads only))

Top has only stacked BCC (1,0,0,0)

They had similar anti-squad damage (13.1, 13.6, 13.3. 13.6)

Top half had more hull (41.67, 42.5, 38.25, 36.86)

However, looking at the ship side of things, the top quartile had a lot more transports & ships in general (T: 1.6, 1.3, 1.3, 0.7; S: 4.8, 4.3, 4.0, 3.4)

The top quartile also had more ships in fleets containing large ships: (4.25, 4, 3.6, 3.15)

I didn't realize you were missing data from the FFG Regionals. Do you want mine? Took 6th

1 minute ago, Card Knight said:

I didn't realize you were missing data from the FFG Regionals. Do you want mine? Took 6th

Yes please

I might be able to get you the full set of lists too. I'll let you know

Author: Card_Knight

Da Regionals

Faction: Rebel Alliance
Points: 395/400
Commander: General Dodonna

Assault Objective: Precision Strike
Defense Objective: Planetary Ion Cannon
Navigation Objective: Solar Corona


GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
- Bomber Command Center ( 8 points)
= 35 total ship cost


[ flagship ] Modified Pelta-class Command Ship (60 points)
- General Dodonna ( 20 points)
- Lando Calrissian ( 4 points)
- Expanded Hangar Bay ( 5 points)
- All Fighters, Follow Me! ( 5 points)
= 94 total ship cost


MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 81 total ship cost


CR90 Corvette A (44 points)
- Leia Organa ( 3 points)
- Turbolaser Reroute Circuits ( 7 points)
= 54 total ship cost


1 Norra Wexley ( 17 points)
1 Jan Ors ( 19 points)
1 Biggs Darklighter ( 19 points)
1 Gold Squadron ( 12 points)
4 X-Wing Squadrons ( 52 points)
1 Green Squadron ( 12 points)

Where is the data from the Houston regional?

6 hours ago, ripper998 said:

Where is the data from the Houston regional?

I am still organizing and gathering it up. I just have not had a chance to sit down and eat away at it. Same with the rest of the 28 lists for San Antonio.

Edited by Brikhause

The Regionals season is done.

Still waiting on a few more data points to come in before the sheet is complete.

We have so much more data than with Wave 2. I'll post up thoughts later, but overall the diversity of successful lists is much better than in Wave 2.

The graphs are very interesting to me.

With the latest Regionals it seems that Large Ships were pretty much distributed everywhere from bottom to top about the same (around 50%)

And the Squadron counts vary tremendously for the Top 4, with many fleets taking 6 or less squadrons (Except for THREE. DO NOT take three squadrons if you expect to make the Top 4!)

Overall a quite diverse field. Thanks again for taking so much time to put this together.

Edited by CaribbeanNinja
2 minutes ago, CaribbeanNinja said:

The graphs are very interesting to me.

Me too. Once the data is finalized I'll put a few more together.

I also really like the Seasonal tab and seeing how things have changed with time.

Thanks for putting all this together, man.

Has there not been any word from PA yet?

1 minute ago, Caldias said:

Thanks for putting all this together, man.

Has there not been any word from PA yet?

I was hoping Biggs had an in with the store. They definitely collected all the sheets. I can offer up my 9th out of 10 list, but I don't have anyone else's info.

1 minute ago, Caldias said:

Thanks for putting all this together, man.

Has there not been any word from PA yet?

Not yet. Still waiting on PA, some some additional lists from CO, and from both TX tournaments.

Even without them, the data set went from 143 fleet lists in Wave 2 to 410 in Wave Thrive.