I want a boarding party, you want a boardin party, we all want a boarding party: here is what the card should look like

By Warlord Zepnick, in Star Wars: Armada

From a thematic perspective, wouldn't RBD straight up counter a boarding party? Just slam all the doors shut and then open doors to launch them into space.

Unless it's Storm Troopers trying to catch the someone, then it works against them.

No because structural damage isn't a crew card :D

i would make a distinction that it can only board ships equal to or smaller, like the tractor beam

Interesting point. However, I do not think it should be implemented because there are of course special operations teams and other specialized infantry that could consist of a boarding quantity; quality can be better than quantity. So you could have an elite rebel infiltration team board an ISD and take out a key officer (i.e. crew members) before getting captured or killed themselves.

From a thematic perspective, wouldn't RBD straight up counter a boarding party? Just slam all the doors shut and then open doors to launch them into space.

Unless it's Storm Troopers trying to catch the someone, then it works against them.

No because structural damage isn't a crew card :D

But Reinforced Blast Doors would suggest your ship is capable of repelling a boarding party. Cuz extra thick doors.

"Alright guys time to bring some pain to these Imp punks. Lock 'n load and lets go!"

"Ah sir, there's an issue. I'm afraid we'll have to cancel the boarding party."

"Shenanigans! How come?"

"They have doors sir. And they wont open them!"

"Curses! Our only weakness! How did they know?"

Edited by Madaghmire

If they were to implement boarding parties they should have had a system implemented from the begining ingrained into the very ship cards.

I'm not opposed to the idea if done right but im also not sure canonically how much precedence there is. Considering the theme of Star Wars a standard rebel crew shouldnt stand much of a chance on most imperial ships larger the a light carrier.

In canon its already illustrated how hard it is to capture an ISD. Now lets say the rebs arent, theyre simply trying to sabotage the Star Destoyer. I call bull. Unless your team is top elite that is some plot armor nonsense.

Edited by Forresto

If they were to implement boarding parties they should have had a system implemented from the begining ingrained into the very ship cards.

I'm not opposed to the idea if done right but im also not sure canonically how much precedence there is. Considering the theme of Star Wars a standard rebel crew shouldnt stand much of a chance on most imperial ships larger the a light carrier.

I think having a boarding party upgrade would imply you have an additional crew trained to do a boarding party. You're not sending Joe the Engineer and Sam the Cook to go kill Storm Troopers. You got a battle hardened group of soldiers ready to blast through the hull and kill some peeps. Much like equipping APT vs ACM vs nothing. I'm sure the black dice represent some ordnance the ship is carrying, but the moment you give that thing a name, it means something.

If they were to implement boarding parties they should have had a system implemented from the begining ingrained into the very ship cards.

I'm not opposed to the idea if done right but im also not sure canonically how much precedence there is. Considering the theme of Star Wars a standard rebel crew shouldnt stand much of a chance on most imperial ships larger the a light carrier.

I think having a boarding party upgrade would imply you have an additional crew trained to do a boarding party. You're not sending Joe the Engineer and Sam the Cook to go kill Storm Troopers. You got a battle hardened group of soldiers ready to blast through the hull and kill some peeps. Much like equipping APT vs ACM vs nothing. I'm sure the black dice represent some ordnance the ship is carrying, but the moment you give that thing a name, it means something.

Rebel Ops leader: "Hey, uh, we brought Lord Vader some flowers...."

*clamoring in the back of the group* "..and Chocolates, we brought him Chocolates too!"

"..tell him that too," another Rebel ops whispers.

*Grand Moff Tarkin's jaw tightens*

"Very well, come this way.."

*snickering in the back of the Rebel ops group* "I can't believe he fell for it."

"Right this way" Tarkin, leads the Rebels into a dark room. The door locks shut and a red light saber ignites in the pitch dark.....

How would the boarding ferries come through the particle shields?

Perhaps you have to be within range of an un-shielded hull zone. In response to the crews of 10's of thousands. They wouldn't all just be waiting by the door for the boarding party. It takes time to move around in a ship that size and many of those people have jobs they are supposed to be doing. Land the boarding craft, place some explosives, and run as fast as you can.\

Look at one of the latest episodes of Rebels where (Spoiler) a single Proton Warhead almost tore an ISD in half. (Which I was wondering why those weren't used more often if they did that...did it trigger the other explosives nearby?)

Edited by NightAngel47

How would the boarding ferries come through the particle shields?

The CW cartoon had many boarding parties breach the hull. I'd assume the shields were still up when that happened, so I don't know. But it's happened before.

Perhaps you have to be within range of an un-shielded hull zone. In response to the crews of 10's of thousands. They wouldn't all just be waiting by the door for the boarding party. It takes time to move around in a ship that size and many of those people have jobs they are supposed to be doing. Land the boarding craft, place some explosives, and run as fast as you can.\

Look at one of the latest episodes of Rebels where (Spoiler) a single Proton Warhead almost tore an ISD in half. (Which I was wondering why those weren't used more often if they did that...did it trigger the other explosives nearby?)

The shields you manage in Armada are the deflector shields. The particle shields seal the hangar doors. Maybe there are some vital areas particle-shielded as well, like the bridge of an ISD ;)

How would the boarding ferries come through the particle shields?

The CW cartoon had many boarding parties breach the hull. I'd assume the shields were still up when that happened, so I don't know. But it's happened before.

Yes - in areas without particle shielding. But then you would need droids - humans won't survive the trauma.

FWIW, this is what Armada Shipyards proposed back in the day (a lot has changed since then, and at this point I'd consider these strongly undercosted:

dx9-stormtrooper-transport-card.jpg?w=21 atr-6-assault-transport-card.jpg?w=210&h

I always thought that boarding would maybe be more the job of a squadron than an upgrade card on a ship.

Maybe a use for the Uwing in Armada? Give it strategic as well perhaps?

I always thought that boarding would maybe be more the job of a squadron than an upgrade card on a ship.

Maybe a use for the Uwing in Armada? Give it strategic as well perhaps?

Spoiler alert!

In Rogue One we saw A Lambda shuttle, two Tie Bombers (or Tie Shuttles) and an escord of 2 Tie Fighters as the Boarding squadron.

How they actually landed in the mon cal, was not shown. If those two bombers really where Tie Bombers they would likely be there to crack the particle shields open, so that the shuttle could land.

Either way, a proper bording squadron would be presented by a Lambda Shuttle, a Tie Bomber and a Tie Fighter model on a squadron base.

I always thought that boarding would maybe be more the job of a squadron than an upgrade card on a ship.

Maybe a use for the Uwing in Armada? Give it strategic as well perhaps?

I think this could get tricky with RLB. Imagine loading 2 of these with Intel and dropping them next to a ship and attacking, and doing whatever the boarding mechanic is.

Maybe make a squad boarding mechanic like this:

U-Wing: Boarding: If you are at range 1 of an enemy ship and not engaged, you gain the following: [crit icon for color X] you may reveal the damage deck and deal the first Crew trait to the defender.

Rebel Boarding Party should have a rule that reads "Discard this once they are boarded or board a ship with Darth Vader.

https://youtu.be/Pyzs1MPMXB4?t=13m2s

some language

VADER KILLS REBEL TROOPERS LIKE BABY SEALS!!!

Edited by Marinealver
23 hours ago, Greatfrito said:

Maybe have it be an upgrade that just lets you flip a face-down damage card on an enemy ship to face-up (regardless of type)?

This is an elegant solution without being overpowered - maybe allow the attacker to look at the opponent's damage cards and choose which one to flip? Either way, it definitely needs to be a discard after use effect though.

Edit: Sorry, double post.

Edited by Ghost Dancer

but I don't want a boarding party .....

If boarding transports are relegated to just being an upgrade card and not its own squadron-base sized model I'd be disappointed

I like it! I also like the suggestion of a crew slot instead of an off upgrade. Rolling a red die is great also. Crit-deal damage cards until you get to first crew card, hit-deal a face-up damage, acc-deal until first ship card and blank-nothing (your boarding party is repelled). 8 points

Note that those tie bomber looking craft may have been transporting troops. The Imperial Boarding Craft at least in thr EU looks the same as a tie bomber.

Note that those tie bomber looking craft may have been transporting troops. The Imperial Boarding Craft at least in thr EU looks the same as a tie bomber.

Isn't that what they looked like when they flew Vader over in Rogue One , too?