after seeing rogue one, one of the first thoughts i had was how this could work in armada, i honestly think it would be a really cool mechanic, a ship to push another ship of course, this could be really versitile, you could push a ship out of its firing arc, or into debree or another ship, or into your firing arcs,
so naturaly my first insticnt was to build and cast a scratchbuilt one and now i want to use it
my understanding is from my research, on the limited infomation, is once the ship rammed the crew left the ship in escape pods, thats what they implied anyway according to pablo, so i would have the ship ram and then be just terrain
the way i propose this too work, is the ship would fuction as a CR90 with the exception of no side arcs, the ramming would both deal damage and push the ship, for every speed the ship is at, deals 1 black dice on collision, so if you speed 3, its 3 black dice, speed 1, just 1 dice, and so forth, the ship is then reduced to speed 1 and continues its movement 1 space, through the enemy ship, the ship pushs through the enemy ship is moved aside from the corvette, by rotating then moving it, to its new location,
from this point on wards the corvette is lost and cant be used or controlled, as the crew escaped, the ship can be removed from the table or left as debris,
id weigh the points at 20, considering how light the the ship is, and the fact its pressumably used to ram the enemy and removed so and only designed to last half the time,
i plan to make the card ill use farely soon so if anyone has any suggestions or improvements, post em cause i wanna improve this cause i feel like its a really fun concept