I call this the Avengisher, after an earlier draft included Demo plus three Raiders harrying the enemy while Avenger closed in. I know many have tried to make the Overload Pulse Interdictor combo with Avenger, and that strategy may be more viable this way: with two sources of Overload Pulse and with Screed to guarantee the crit. This way, we get five activations, a decent fighter wing, and some suppression of the enemy's squadrons as well. I haven't tried it out, but I'm intrigued by the possibility of a couple of Raiders setting up easy kills for Avenger by knocking out key defense tokens. Here are the key concepts:
- Hunting dogs plus executioner: The Raiders can exhaust defense tokens, and Screed makes sure they get a blue crit.
- Activation advantage: Five activations lets the Avenger strike only after the enemy has been served up by the Raiders.
- Rhymer ball: Easy damage to finish off stragglers.
- Ruthless Strategist: 5-6 hull squadrons can take a bit of self-inflicted damage if needed to let Raider AA or Zertik deal a finishing point of damage to interceptors.
Thoughts? The AA strategy is an area of improvement that I think could be made. If I could figure out a way to deal with enemy squadrons more economically, I could use a bigger number of piranha Raiders in the fleet.