What to choose for the primary punch?

By Rat of Vengence, in X-Wing Squad Lists

Hi all, I am thinking of running a list with these two Y Wings, which I used to run with Poe. I like the dynamic with Dutch handing out T/L to the other Y, who will of course focus. Well, Poe's a tad fragile these days, which of the following would you choose to go with them.

"Dutch" Vander — Y-Wing 23 Twin Laser Turret 6 R2 Astromech 1 Ship Total: 30

Gold Squadron Pilot — Y-Wing 18 Twin Laser Turret 6 R2 Astromech 1 Ship Total: 25

So, the K

Miranda Doni — K-Wing 29 Twin Laser Turret 6 Extra Munitions 2 Homing Missiles 5 C-3PO 3 Long-Range Scanners 0 Ship Total: 45

Or the VCX

Lothal Rebel — VCX-100 35 Fire-Control System 2 Autoblaster Turret 2 Hera Syndulla 1 Ezra Bridger 3 Ship Total: 43

I'm also open to ideas on how to kit them.

Thanks :)

Edited by Rat of Vengence

Dropping Ezra and the Turret for TLT would be my suggestion. More Range coverage that way. Also i would Say Miranda would be the better choice due to the monster she is in the end game.

Dropping Ezra and the Turret for TLT would be my suggestion. More Range coverage that way. Also i would Say Miranda would be the better choice due to the monster she is in the end game.

I haven't played the K-Wing yet, is said monstering due to reliable pecking damage and regen?

My idea with the VXC was Hera allows red moves always, which with FCS means I don't worry about stress too much, and Ezra uses the stress to make crits. I was thinking of putting the VCX into their face while the Y's circle at a safer distance.

Thoughts?

You need something to take fire away from VCX, else it's gone very fast.

36 minutes ago, TerTer said:

You need something to take fire away from VCX, else it's gone very fast.

I think the idea is that the VCX takes fire away from everything else because it is too dangerous to be left alive for long. ;)

Having said that, I would rather pair it with something like Super Dash. I don't think a pair of Y-wings will cut it as finishers.