Sevilla Regional 21/1/17

By ovinomanc3r, in Star Wars: Armada

This was my first regional and was awesome. I won all my matches (9-2;10-1;8-3) but the final when my luck changed horribly with the dice and the other guy rolled doubles every time. At the end I had 2 chances of blowing up his flagship (Motti ISD) with my Demo: 2 hits both times. Anyway I feet right because I won the rounds part. This was the first time I played a tournament with a final.

I will try to get the data and put it here.

I was there too. Great tournament, what a pity you lost the final.

I can put my list and more ir less the list if my rivals, I ended with 9-2,5-6 and 6-5

Please put them...

Winner Fleet (400/400)

=====================

Imperial I-class Star Destroyer (110 + 40)

+ Admiral Motti (24)

+ Gunnery Team (7)

+ Phylon Q7 Tractor Beams (6)

+ Relentless (3)

Imperial I-class Star Destroyer (110 + 13)

+ Gunnery Team (7)

+ Phylon Q7 Tractor Beams (6)

Gozanti-class Cruisers (23 + 8)

+ Bomber Command Center (8)

6 x TIE Defender Squadron (16)

Most Wanted

Contested Outpost

Superior Positions

Finalist fleet (mine) (382/400)

==========================

Gladiator I-class Star Destroyer (56 + 25)

+ Engine Techs (8)

+ Assault Concussion Missiles (7)

+ Demolisher (10)

Gladiator I-class Star Destroyer (56 + 15)

+ Engine Techs (8)

+ Assault Concussion Missiles (7)

Raider I-class Corvette (44 + 14)

+ Agent Kallus (3)

+ Ordnance Experts (4)

+ Flechette Torpedoes (3)

+ Instigator (4)

Gozanti-class Cruisers (23 + 26)

+ Admiral Screed (26)

Gozanti-class Cruisers (23)

Maarek Stele (21)

4 x TIE Defender Squadron (16)

Lambda-class Shuttle (15)

Most Wanted

Solar Corona

Capture the VIP

I was first and chose contested outpost. I played it two times during the regional and I like fishing big ships. Even I get points with gozantis or glads. All went well but I had my raider and the non-titled glad too close so when the raider did its job in front of the nose of those ISD and fly to save itself the glad was near enough to put the Motti ISD in front of it. I did my damage but not much as my dice were really bad. This was the first glad I lost during the regional and the last one. The fighters battle end with just my lambda and 1 of his defender alive. Both with 1-2 hull points left XD. My demolished did its best hunting the flagship even being "phyloned" but, again, bad dice. His flagship run away with 2-3 hull remaining and he got a miraculous accuracy over my non-flag gozanti. At the end almost all squadrons died, 2 gozanti and 1 glad with 60-40 victory points I think. I blame myself for those two Las shots over Motti. Damm it! 3 hull! This was just the crit-hit I couldnt get XD

Sorry for the delay,

here we go with the lists (more or less :P)

MY List:

Commander: Admiral Ozzel

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory

Gozanti-class Cruisers (23 points)
- Jamming Field ( 2 points)
= 25 total ship cost

[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Ozzel ( 20 points)
- Ordnance Experts ( 4 points)
- Boosted Comms ( 4 points)
- X17 Turbolasers ( 6 points)
= 144 total ship cost

Gozanti-class Cruisers (23 points)
- Boosted Comms ( 4 points)
- Bomber Command Center ( 8 points)
= 35 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Intel Officer ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 90 total ship cost

1 Firespray-31 ( 18 points)
1 Major Rhymer ( 16 points)
2 TIE Bomber Squadrons ( 18 points)
2 JumpMaster 5000s ( 24 points)
2 TIE Advanced Squadrons ( 24 points)

2 victories 1 lost, 9-2, 5-6, 6-5

The list against I fought I don't remember clear but I put the most:

first:

1 vic I:

IO, Expanded launchers, dominator, Gunnery team leading shots, motti

demo like mine

- Demolisher ( 10 points)
- Intel Officer ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)

another demo, some fighter screen

The second one what I lost:

Ackbar:

3 guppys, gr75, ywing, jan, xwing

the third one

Motti

isd2, demo, 2 gozantis the ones with red dice, and defenders

all of them very hard rivals, I learned a lot, and Ovimanc3r did great, and I learned a lot speaking with him.

I hope I see in Madrid Regional or in the next regional.

Welp. That's a lot of results for ISDs. Two ISDs infact. With Tractor breams.

2 hours ago, Blail Blerg said:

Welp. That's a lot of results for ISDs. Two ISDs infact. With Tractor breams.

A lot of ISD and VSD there actually.

I gave all the data I could gather to schmity.

Edited by ovinomanc3r
18 minutes ago, ovinomanc3r said:

A lot of ISD and VSD there actually.

I gave all the data I could gather to schmity.

And no bomber lists from the lists said here.

2 minutes ago, Blail Blerg said:

And no bomber lists from the lists said here.

I didn't play against any bomber list. But I am pretty sure there were some. Regrettably I couldn't get all the fleets.

My opponents during the round part had a Mauler swarm, a counter-like-hell Howl-Dengar nightmare and a bodyguard army escorting Maarek and IG.

Defenders are bombers. Are we counting the 2 Defender swarms and a light Rhymer ball so far posted as no Bomber lists?

2 minutes ago, BrobaFett said:

Defenders are bombers. Are we counting the 2 Defender swarms and a light Rhymer ball so far posted as no Bomber lists?

Actually I played defenders due to their antisquadron value. I didn't care if they were bomber even when I took some advantage for it during my second match. The winner thoughts were the same even when he put a BCC. He admitted that his BCC was a waste of points.

But you are right. They are bombers. I am not sure if he was referring to a heavy bomber focused list or if he was being ironic :)

True, they do have very good AS, but unlike a true antisquadron list if your opponent showed up with 0 squadrons you would do a little dance because of all those sweet sweet bomber dice you would get to throw at them.

Just now, ovinomanc3r said:

Actually I played defenders due to their antisquadron value. I didn't care if they were bomber even when I took some advantage for it during my second match. The winner thoughts were the same even when he put a BCC. He admitted that his BCC was a waste of points.

But you are right. They are bombers. I am not sure if he was referring to a heavy bomber focused list or if he was being ironic :)

I think Blail is referring more to lists that are built to really maximise their ship damage from bombers. Dedicated bombers squadrons, stacking BCC, Intel, that kinda thing. Defenders are like X-Wings, in that they are antisquadron fighters that are also competant antiship through the bomber keyword. But nobody is spending 16 points on them for their antiship ability.

Even that miniball isnt really a "bomber list" just because it happens to have a few (4) bombers, because thats really just a little utility. Its not looking to outright kill stuff through bombers, although certainly it can soften a target or put the finishing touches on one.

Anyway thats how I interpreted it, although I could be wrong.

3 minutes ago, Madaghmire said:

I think Blail is referring more to lists that are built to really maximise their ship damage from bombers. Dedicated bombers squadrons, stacking BCC, Intel, that kinda thing. Defenders are like X-Wings, in that they are antisquadron fighters that are also competant antiship through the bomber keyword. But nobody is spending 16 points on them for their antiship ability.

Even that miniball isnt really a "bomber list" just because it happens to have a few (4) bombers, because thats really just a little utility. Its not looking to outright kill stuff through bombers, although certainly it can soften a target or put the finishing touches on one.

Anyway thats how I interpreted it, although I could be wrong.

I thought the same way but I had to admit that I could be wrong XD

48 minutes ago, Madaghmire said:

I think Blail is referring more to lists that are built to really maximise their ship damage from bombers. Dedicated bombers squadrons, stacking BCC, Intel, that kinda thing. Defenders are like X-Wings, in that they are antisquadron fighters that are also competant antiship through the bomber keyword. But nobody is spending 16 points on them for their antiship ability.

Even that miniball isnt really a "bomber list" just because it happens to have a few (4) bombers, because thats really just a little utility. Its not looking to outright kill stuff through bombers, although certainly it can soften a target or put the finishing touches on one.

Anyway thats how I interpreted it, although I could be wrong.

Yes, that's what I meant.

What I also mean... (one of my secrets) is also that honestly Defenders are really garbage "bombers" ->. Their cost makes them highly inefficient and blue bomber = 6/8s damage. Yes, you can BCC that, but you're only getting like 6 defenders anyway at that point, and at that point you'd really want slicer tools or comms net instead. If you had 4 TB and 2 TD, I can understand counting them as bombers, but 6 TD, while actually being bombers, honestly to me isn't a true bomber list. You probably picked the TD for their AA value AND some coincidental bombing.

(The real takeaway: There are tons of better cheaper bomb-capable Imp ships.
Even a black die no bomber from a tie adv, has 6/8s chance of hit. Although you cannot BCC it.
Shh. MY secrets....)

Best squadron: Tempest Tie Adv with bomber and escort. <3.

Actually at 13 points hmm... is this equal to an X? I guess it loses 1 blue AA, black bomber is good though, slightly better than red bomber.
I'd say X is better, but the Tempest is a slightly better bomber and also Imperial in a world where imps don't have a good cost effective Xwing, hence ppl using TDs)

1 hour ago, BrobaFett said:

Defenders are bombers. Are we counting the 2 Defender swarms and a light Rhymer ball so far posted as no Bomber lists?

A light Rhymer ball imo... I'm not sure what to do with. Technically a bomber ball, but probably a mixed forces fleet, half gunship dmg, half bomber dmg.
Still something I would dare say outright loses to Utah Regionals special.

2 minutes ago, Blail Blerg said:

(The real takeaway: There are tons of better cheaper bomb-capable Imp ships.
Even a black die no bomber from a tie adv, has 6/8s chance of hit. Although you cannot BCC it.
Shh. MY secrets....)

Maybe it is my wrong understanding of English so I will ask if you said that imps have a lot of better bombers or much better bombers cause as an imperial player I only have 3 bombers. I don't have too much variety to choose if we don't count the unique squadrons.

I agree with you about tempest. I can't remove it from my bomber fleets since I have it.

11 minutes ago, Blail Blerg said:

Actually at 13 points hmm... is this equal to an X? I guess it loses 1 blue AA, black bomber is good though, slightly better than red bomber.

I'd say X is better, but the Tempest is a slightly better bomber and also Imperial in a world where imps don't have a good cost effective Xwing, hence ppl using TDs)

Given the extra speed of the Tempest they seem pretty fairly matched. Probably a squadron we will see a lot of.

Tempest also just fits so perfectly into the rhymer ball.

1 hour ago, ovinomanc3r said:

Maybe it is my wrong understanding of English so I will ask if you said that imps have a lot of better bombers or much better bombers cause as an imperial player I only have 3 bombers. I don't have too much variety to choose if we don't count the unique squadrons.

I agree with you about tempest. I can't remove it from my bomber fleets since I have it.

Uhh... My opinion:

Sometimes, first you should highly consider using the uniques. I highly consider Maarek Stele, cuz... he's really good for AA and battery.
Tempest, Vader, Boba Fett, Boss, Morna Kee

Second, other people, not I, have used regular tie bombers super effectively. By ignoring or inteling opposing squadrons, or just sheer magnitude + BCC. So, a lot of times, I will buy TB because... I know its possible to use.
Are TB as good as Ys? It feels like Ys are a little better.
Firesprays are excellent. But you pay up the nose for them.

If we start using only Rhymer and circumstantial battery, anything with a black die battery is pretty good! (6/8s vs 6/8 + 2/8x6/8s for BCC TieD blue die). Thus Tie Adv, and Aggressor generics, DENGAR! Phantom generics!

But you're right, we really only have 3 bombers, and for bombing purposes, Imo the TieD sucks. Also, I keep wiffing my 2blue 2blk AA....

I go for Tie Bombers most of the time. Let's me get lots of bombers and also have nice toys like Rhymer and Dengar. Firesprays Imo are still strong, but not as good vs mass squadrons, as they aren't cost efficient for mass AA.