Hi All
Was struck by idea of playing only Misions with fleet. In squadron heavy wave 5 era it is very difficult to play 134 Iperial fighter/bomber loadout (Rebels have far better optios IMO to play this game, both in ships and squadrons). SO I thing what is below. The idea is to use lambdas to move tokens and allow me better score. I will try to avoid fight with the ships and concentrate on defending lambdas. In Blockade Run I will play with Ozel speed play to jump over enemy or, if my opponent will delay his actions move to jump into his deployment in last round.
ISS Ozel
Faction: Galactic Empire
Points: 381/400
Commander: Admiral Ozzel
Assault Objective: Blockade Run
Defense Objective: Custom Objective (Capture VIP - warlods dont have it yet)
Navigation Objective: Sensor Net
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
= 55 total ship cost
Raider-I Class Corvette (44 points)
- Instigator ( 4 points)
- Ordnance Experts ( 4 points)
= 52 total ship cost
Raider-I Class Corvette (44 points)
= 44 total ship cost
[ flagship ] Raider-I Class Corvette (44 points)
- Admiral Ozzel ( 20 points)
= 64 total ship cost
Gozanti-class Cruisers (23 points)
- Wulff Yularen ( 7 points)
- Expanded Hangar Bay ( 5 points)
= 35 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
2 TIE Defender Squadrons ( 32 points)
2 Lamda-class Shuttles ( 30 points)
4 TIE Interceptor Squadrons ( 44 points)
Card view link
Fleet created with Armada Warlords