Stealth Device and Draw Their Fire timing issue

By Dymeq, in X-Wing Rules Questions

I have question considering to this example:

"Example: Let's say a TIE Interceptor and a TIE Advanced both have Stealth Device . The TIE Interceptor is attacked and takes 2 hits and a crit and rolls no evades, and then the TIE Advanced uses Draw Their Fire to suffer the crit. The TIE Advanced would lose a shield or take a face-up damage card, but it wasn't the target of the attack and doesn't count as being "hit". Then the TIE Interceptor takes 2 hits and loses its Stealth Device.

This has to happen either during or after the "compare results" step, so that the crit can count as uncanceled. What I'm not sure about is whether this happens before the compare results step marks the TIE Interceptor as being "hit". This matters if, for example, the TIE Interceptor rolled 2 evades and canceled the hits, and then the TIE Advanced takes the crit. At this point, the timing of Draw Their Fire determines whether neither ship loses its Stealth Device, or the TIE Interceptor loses its Stealth Device despite taking no damage (you can be "hit" in some cases without taking damage, e.g. Lieutenant Blount )." [quote: Wazat http://xwing-miniatures.wikia.com/wiki/Draw_Their_Fire]

Will be TIE Interceptor in this second situation be considered as being "hit" even if crit will be drawn by TIE Advanced and all hit results will be evaded?

If you're hit at all by an attack- whether or not damage is dealt, e.g. Blount, Tractor Beam- the defending ship loses its Stealth Device, if it had one.

If you are not being attacked- whether or not you're receiving damage, e.g. Seismic Torpedo, Draw Their Fire, Feedback Arrays- you cannot lose your Stealth Device.

Draw Their Fire must happen during the Deal Damage step, as an uncanceled result has to carry through (which is, by definition, the attack hitting) for it to trigger. Thus, any time it would trigger, a Stealth Device (if any) on the defender will be lost.

Ships do not normally suffer damage until a hit has been called, so Stealth Device will be gone before you ever get to draw off the crit damage.

Also note that the two normal damage must be suffered before applying, and thus drawing off, the crit damage.

1. Attacker rolls [Hit], [Hit], [Crit].

2. Defender rolls [Evade], [Evade].

3. Evades cancel hits and the attack is declared a hit as there is a damage dice remaining.

4. Remove Stealth Device.

5. Apply damage and activate Draw Their Fire .

Without a ship being "hit" there is no time that Draw Their Fire is going to apply. You can only "hit" the ship you shoot at even if it takes no damage from the attack that hits.

Thank you for your reply. Subject can be closed.