Hi all
I've had a situation in a game lately that wasn't clear rules-wise, maybe you can help.
Three ships were involved: Norra Wexley, Vessery (who had Norra in Arc) and Thane Kyrell (who had M9-G8 and a target lock on Norra, to boost her offense). Thane just moved and can now take an action. This is where we realize that Vessery's ability allows him to get a target lock on Norra once he shoots at her because she already has a red target lock token on her (it doesn't matter that it's from a friendly ship). Now the rebel player obviously wants to get rid of the token. Since you can't just drop the target lock, he wants to aquire a new target lock on Vessery which would cause the TL on Norra to fall off. But Weapons Engineer allows him to maintain two TLs at the same time. Does it still work?
We came to the conclusion that it indeed does work, because the ability of Weapons Engineer is a "may" ability: "You may maintain two target locks" - so the rebel player can choose to ignore this ability.
Now this would also mean that the rebel player could choose to drop one target lock at any given point in the game - also right?