Casual Tournament Rebel Fleet

By mcworrell, in Star Wars: Armada Fleet Builds

I have not been able to pick up any of wave 5 yet and might be attending a casual tournament on Saturday, So I need some help.

How does this fleet look? What do you think I'm missing or need?

Faction: Rebel Alliance

Points: 398/400

Commander: General Dodonna

Assault Objective: Advanced Gunnery

Defense Objective: Fire Lanes

Navigation Objective: Dangerous Territory

[ flagship ] MC80 Assault Cruiser (114 points)

- General Dodonna ( 20 points)

- Defiance ( 5 points)

- Toryn Farr ( 7 points)

- Electronic Countermeasures ( 7 points)

- X17 Turbolasers ( 6 points)

- Leading Shots ( 4 points)

= 163 total ship cost

GR-75 Medium Transports (18 points)

- Bright Hope ( 2 points)

- Comms Net ( 2 points)

= 22 total ship cost

MC30c Torpedo Frigate (63 points)

- Admonition ( 8 points)

- Ordnance Experts ( 4 points)

- H9 Turbolasers ( 8 points)

- Assault Proton Torpedoes ( 5 points)

= 88 total ship cost

CR90 Corvette A (44 points)

- Turbolaser Reroute Circuits ( 7 points)

= 51 total ship cost

1 Jan Ors ( 19 points)

3 X-Wing Squadrons ( 39 points)

1 Tycho Celchu ( 16 points)

Fleet created with Armada Warlords

Edited by mcworrell

few thing first questions one who is pushing your squadrons around, if it is bright hope you do not need comms net.

also put toryn far on the bright hope as it does not effect the ship she is on.

IF possible i would put jianas light on the corvett that title is 100% awesome!

I think the MC80 can do a squadron command for turn 2 just to get them engaged. After that the fighters are happy in combat and the flotilla can squadron 2 to move them around or make sure the ones on 1-2 health fire before they die. Against medium or weak fighter opponents they will be happy like this and against strong fighter force they won't last too long for it to be a problem.

I would go for XI7s on the MC30 and then add Jiana's Light.