Hi, this came up in my last session with my friends, While I know the rules confirm this as I checked after the session (stupidly didnt have rules on hand) I just want to get a clear cut answer (and clear up any possible mistakes with the following statement)
When a PC attacks a NPC the player chooses how to spend excess advantages (like activating weapon qualities) and the GM chooses how to spend excess threat (adding strain or removing gained benefit from prior maneuver such as taking cover), Is it the same the other way around? a NPC attacks a PC, GM can spend excess advantages for the NPC like a player would (crits and weapon qualities) and the PC can spend the excess threat (adding strain and whatnot). PROVIDED the GM doesnt have alternate plans for that threat and overrides everything for story purposes.