I've been playing a bunch of SWtOR lately and just felt like throwing this up on the Forums for fun.
Large base.
3/2/8/6
Missile, Missile, Torpedo, Crew, Crew, System
Focus, Target Lock, Barrel Roll
Pilots include:
Darth Occlus
PS9
Elite upgrade
At the beginning of the Combat Phase, you may spend a Focus token. If you do, assign yourself a Weapons Disabled token and roll one Attack die for each enemy ship at R1-2. Each ship suffers any Hit or Critical Hit results rolled. (truly monstrous levels of Force Lightning being poured out of the ship in lieu of a standard attack)
The Emperor's Wrath
PS 8
Elite upgrade
When attacking, if the target is at R1, you may add one Critical Hit. (he's a furious and deadly close-range combatant)
Andronicus Revel
PS 5
Elite upgrade
When attacked, you may reroll any Blank results. (ex-pirate who's good at slipping past those who want to gun his ship down)
Vette
PS 4
Elite upgrade
After executing a maneuver that leaves you touching another ship, you may immediately perform a free barrel roll action. (she's a slippery thief type who's comfortable in a messy situation)
Sith Assassin
PS 3 generic
Sith Acolyte
PS 1 generic
Upgrades include
EMP Generator
System
At the beginning of the End Phase, you may move one unspent Focus token to this card. Do not remove Focus tokens from this card during the End Phase. At the end of the Activation Phase, you may remove one or more Focus tokens from this card. For every token removed in this way, choose one enemy ship at R1. That ship receives an Ion token. (I left the wording such that you can double-ion Large ships and really stack ions on Huge ones)