Corellian Conflict - Base Defense: Armed Station Question

By stackeffect, in Star Wars: Armada Rules Questions

Is the Base Defense: Armed Station objective card suggesting you forgo activating a ship in order to use the armed base that round, or does it add an activation to your fleet each turn?

"Once per round, instead of activating a ship" makes it sound like you leave one ship unactivated within a given round in order to use the station.

Edited by stackeffect

Instead of Activating a Ship, I do this instead.

But my turn doesn't end until all ships have been activated .

It would be different if, in the process of Activating a station, you discarded a command dial on a ship and placed it face up on the Ship card - that would be definitive of a total replacement.

But in short, your turn doesn't end until all of your ships are activated.

So make sure you use the station before your last ship is activated, or you passed the ability this turn (the station cannot be the last thing you do.)

I have a question this brought up in our game yesterday. The book states that ships and squadrons that overlap the station may not take a shot at the station. Can the station shoot the ship or squadron that is overlapping it?

With the stipulations I read in the book;et - I see no reason why not.

It could be argued it would be obstructed, as per the RRG Rules of Overlapping and in base Contact still counting as obstructed.

And that would stop the anti-squadron attack (assuming the card has been reversed as we have been advised) as it is...

Edited by Drasnighta

LOS is measured from the closest point on the edge of the station, yes?

Would that not make the shot against the overlapping squadron obstructed?

LOS is measured from the closest point on the edge of the station, yes?

Would that not make the shot against the overlapping squadron obstructed?

Isn't... that what I was saying?

LOS is measured from the closest point on the edge of the station, yes?

Would that not make the shot against the overlapping squadron obstructed?

Using this logic, the LOS for all ship shots is traced through the cardboard of the ship that is shooting. Ships do not obstruct their own shots. So the station (treated as a ship), would not obstruct itself while shooting at something overlapping it. However, a ship that is partially overlapping it and located in between the station and another target would obstruct that shot.

LOS is measured from the closest point on the edge of the station, yes?

Would that not make the shot against the overlapping squadron obstructed?

Using this logic, the LOS for all ship shots is traced through the cardboard of the ship that is shooting. Ships do not obstruct their own shots. So the station (treated as a ship), would not obstruct itself while shooting at something overlapping it. However, a ship that is partially overlapping it and located in between the station and another target would obstruct that shot.

Except your own hull zones do not block LOS, as per the RRG.

On the other hand: " If line of sight is traced through an obstacle token or through a ship that is not the attacker or defender, the attack is obstructed ." is in the RRG as well.

I don't have the CC supplement with me, so that post was for the purposes of someone who does to post whether that is expressly overruled.