Create a Character!

By Etaywah, in Star Wars: Destiny

Nute Gunray, Slippery Neimoidian

Yellow Villain

9 Health

Points 9-12

1 Focus

1 Disrupt

1 Discard

1 Shield

2 Resource

1 Blank

Card Text: Decrease the deployment cost of each battle droid character by one point during deckbuilding if Nute Gunray is included in the deck.

Edited by dpb1298

Cad Bane, Duros Bounty Hunter

Yellow Villain

10 Health

Points, 12-16

1 Ranged Damage

2 Ranged Damage

3 Ranged Damage 1 Cost

1 Disrupt

1 Resource

1 Blank

Card Text: Action: You may turn any of this character's dice or upgrade dice showing ranged damage to any side.

Edited by dpb1298

Bail Organa, Rebel Senator

Red Hero

9 Health

9-12 Points

1 Ranged Damage

1 Focus

1 Focus

1 Shield

2 Resources

1 Blank

Card Text: Player may remove one of this character's character dice to reroll any of its upgrade dice.

Edited by dpb1298

Saw Gerrera, Extremist Rebel Leader

Yellow Hero

11 Health

Points 18-21

2 Ranged Damage

2 Ranged Damage 1 Cost

1 Disrupt

1 Disrupt

1 Special

1 Blank

Special Text: You may sacrifice one non-unique friendly character to destroy one non-unique enemy character.

Edited by dpb1298

Yoda, Grandmaster of the Jedi Order

Blue Hero

12 Health

18-22 Points

2 Ranged Damage

+2 Ranged Damage

1 Focus

2 Focus

2 Discard

1 Resource

Card Text: When Yoda's character die are activated or resolved, you may activate a blue support for free.

Lando Calrissian, Charming Gambler

Yellow Hero

9/14

10 HP

1 Ranged Damage

+1 Ranged Damage

2 Resource

2 Disrupt

Special

Blank

Action: You may change the result of this die to the opposite face and then resolve it if possible. <Opposite Faces represented by colors above, swapping goes to the other of the same color>

Special-Spend up to 2 resources to reroll the same number of your opponent's dice. You gain resources equal to the value rolled.

Edited by Engine25

Grandmaster Yoda

18/22 points Blue - unique - 12 health

1 Combat

2 Combat

2 Focus

2 Shield

1 Resource

1 Blank

Special ability: When activating this character discard any number of blue upgrades from your hand to roll their dice into your pool, then return 1 upgrade from your discard pile to your hand at the end of the turn.

Lando Calrissian - unique - hero - yellow 11 heath 10/14

1 Ranged

+3 Ranged

1 Focus

2 Resource

Blank

Blank

Special rule: When activating this character, predict the number of blanks you will roll in advance. If you are correct turn any two dice in the pool to sides of your choice.

Luke Skywalker -Farm Boy -Unique -Hero -Blue 6 Health 5/9

1 Melee

1 Ranged

1 Focus

1 Resource

2 Resource

Blank

Spot a Unique Blue hero, when a unique blue hero is defeated, swap this character out with Luke -Jedi Knight

Dengar

Yellow Villain

13/17? 10HP

Once per action phase, when your opponent resolves dice dealing damage to this character, you may resolve one of this character's character or upgrade dice. When this character is defeated, you may instead resolve any face on this character's die, even if that die is inactive.

`1 Ranged

2 Ranged

1 Focus

1 Resource

2 Disrupt

Blank

Lando Calrissian - Yellow Hero - 10HP - 12/15

1 Ranged

2Ranged/Resource

2Discard/Resource

1Resource

2Resource/Resource

Blank

Before you resolve this die discard the top card from your deck. If the card is Red increase the value of the die by one, if the card is Yellow you do not need to pay the Resource cost, if the card is Grey draw it to your hand.

Furelli

Mace Windu -Vaapad Master -Blue Hero 13 HP 16/20

3 Melee +1 Armor /Resource

2 Melee +1 Armor

2 Melee

1 Focus

Special

Blank

Special: Remove a character die

-"This Party is Over"

Edited by Virtigo
On 1/23/2017 at 10:02 AM, Shenannigan said:

I too want to Maul:

Darth Maul

Sith apprentice

16/20

Blue Villain, Unique

10 HP

1 Melee

2 Melee

3 Melee (1R)

2 Disrupt

1 Resource

1 Blank

After you have 7 or more damage assigned to this character, treat the "-" result as a "1 Disrupt."

I like the idea of characters changing a single blank side to something else when so much damage is received. Be cool to see someone go beserker fury with a high attack or gain a good shield boost showing a refusal to lose.

Good maul but after the new vader preview there is no reason in my mind that maul will not have 4 melee damage sides, a 3 side might be a bit heavy too but the resourse cost balances that a bit.

Mara Jade, Smuggler
11/15
Yellow Hero
10 HP

1 Ranged
+2 Ranged
1 Melee
1 Discard
1 Resource
1 Blank

Mara Jade ignores play restrictions for Blue ability upgrades

After a blue ability upgrade is played on Mara Jade, you may draw a card.

On 1/23/2017 at 10:02 AM, Shenannigan said:

I too want to Maul:

Darth Maul

Sith apprentice

16/20

Blue Villain, Unique

10 HP

1 Melee

2 Melee

3 Melee (1R)

2 Disrupt

1 Resource

1 Blank

After you have 7 or more damage assigned to this character, treat the "-" result as a "1 Disrupt."

Oh I like that ability.

Yoda

16/22

14 health

2 melee

2 melee

1 focus

2 focus

1 resource

1 blank

perk: you may pay the cost of an upgrade attached to this character to remove it and heal for the amount paid

perk: allies may attach blue upgrades for 1 less resource

Mace windu

14/18

12 health

1 melee

2 melee

3 melee

1 focus

2 disrupt

blank

perk: you may remove 1 blue ranged dice upon activation

perk: you may instantly resolve your melee die against yellow villains

Darth Maul

12/17

11 health

1 melee

1 melee

2 melee

+2 melee

1 resource

blank

perk: you may play a non unique light saber for free if already equipped with 1 or more light sabers

Edited by DarthBlade

Cade Skywalker

Neutral Blue 11 health 15/20

1 range

1 melee

2 melee

1 shield

1 special

1 blank

Special : heal 2 life to a character.

I would love to see this caracter. In the comic, he is between the light and the dackside. This is why he is neutral. I think à healing ability would ne great!

Edited by Romesnow

Kyle Katarn

Hero Blue 12 Health 14/18

"When resolving a melee die you may treat this damage as ranged damage"

1 melee

2 melee

2 melee

1 resource

special: Roll and Resolve a 'One with the Force' die

Blank

Edited by Virtigo

Yoda "A Jedi uses the force for knowledge and defense, never for attack."

Legendary Hero Blue, 8 Health 8/12

2 Shield

1 focus

1 focus

1 disrupt

special: Ready another blue character

blank

Destroyer Droid

Red Villain. Droid. Non-Unique.

Cost:11

Health: 10

1 Ranged

2 Ranged

1 Shield

2 Shield

1 Resource

Blank

When you activate Destroyer Droid, it gains a shield.

Magna Guard

Red. Villain. Droid. Non-unique.

Cost: 12

Health: 11

Melle: 1

Melle: +2

Shield: 1

Shield: 2

Resource: 1

Blank

Guardian.

Boba Fett

Yellow unique villain 12 Health 19/24

Upgrade Equipment costs one resource less to deploy on this character

3 Ranged

2 Ranged

2 Resource

Special

Special

Blank

Special: Resolve dealing one damage to a character, then re-roll this character die into your pool.

(Crazy potential with damage here, but it's up to luck in a big way.)

Edited by Virtigo

Greedo

Yellow Unique Villain HP 10 Cost 5/7

2 Ranged

1 Ranged

2 Resource

Blank

Blank

Blank

Deal one damage to Greedo for each of his character dice that role a blank