Also, you and everyone else who goes on about these ships either being "broken" or not really are missing a big point. The initial podcast and post said that it wasn't about if they were OP or not. It was more about how they warp the meta. If you look at how many Imperial lists out there are effective and don't use Palp you start to see the issue. The game should be viable beyond having a key component that HAS to be in your list if you want a chance to win.
The issue is that staple Imperial ships NEED Palpatine to survive. I don't take Palpatine because he wins games for me, I take him so my Interceptor can have 1 bad defense roll and come out with 1 hull left instead of dead. The problem is with the number of Imperial ships that must have lots of green dice mods to live.
Well...if we were to go with the OP...what would you do if you COULDN'T take him? What type of a list would you build? Let's say your aces can't rely on him b/c he's banned. Do you still take Aces? Or do you go for other ship types? Or would it be nothing, but three /X7 Defenders in every list?
Without Palpatine X7 Defenders are by far the most survivable ship the Empire owns. Competitive list building would feature lots of X7 defenders, maybe some TIE/SFs, and Decimators.