Hey chaps,
Newish player trying to come up with something for the Regionals. I've toyed around with Riekaan aces but keep coming back to Dodonna for points savings. Initially I had Nym here over Luke but I realised Nym will waste Dodonna's fishing and Luke will use it well.. Fleets main idea is to keep things at range using the squadrons to deal most of the damage, triple tap Nym Luke shots to strip the largest target's defence tokens fish for nasty crits before moving in.
Dodonna - Luke out, Freighters
Faction: Rebel Alliance
Points: 397/400
Commander: General Dodonna
Assault Objective: Targeting Beacons
Defense Objective: Jamming Barrier
Navigation Objective: Dangerous Territory
[ flagship ] Nebulon-B Escort Frigate (57 points)
- General Dodonna ( 20 points)
- Yavaris ( 5 points)
= 82 total ship cost
Stay at range, use Yavaris squadrons via the Freighters. Used for the double tap following an Adar Tallon catapulted Nym Luke.
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Bomber Command Center ( 8 points)
= 28 total ship cost
This will need to be close in for bomber command, maybe Toryn on here? I'd need to drop a Y-Wing for her I think though.. (or lose TRC from the vette)
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
I love Jaina's Light title, too good not to take. I'd originally tried to for a cheapish torpedo frigate in here but could make it jive with a full squadron investment.
Assault Frigate Mark II B (72 points)
- Adar Tallon ( 10 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Electronic Countermeasures ( 7 points)
= 100 total ship cost
Standard carrier, Will be positioned to take most of the opponents focus if possible
2 VCX-100 Freighters ( 30 points)
1 Jan Ors ( 19 points)
1 "Dutch" Vander ( 16 points)
1 Luke Skywalker ( 20 points)
3 Y-Wing Squadrons ( 30 points)
1 Wedge Antilles ( 19 points)
Luke is the main focus of the list, fishing for crits through shields along with Yavaris Dutch/Wedge to clear squadrons. The freighters should allow Yavaris to keep range and safety and only close in if needed at the end. Objectives chosen to make use of strategic. Jamming barrier as my ship to ship dice are thoroughly mediocre, Targeting beacons will also help here and Dangerous territory for more Dodonna fishing though I'm tempted by Superior Positions.
Edited by Dewbacca