In my upcoming campaign, one of my players has created a charter who:
- Is a Mind Cleansed Arbitrator
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Has some vital knowledge that is extremely dangerous, but could be very useful. Thus, her Inquisitor (obviously a Radical) has had this PC's personality split into two parts, effectively breaking up this knowledge into both memories.
Note: two of my players (a married couple) have to take turns playing each game session due to family reasons. Each person is playing one of the two personalities. -
The traitorous personality is grim, vindictive, sadistic and extremely hateful of the Imperium. She can't remember exactly why, but the Mind Cleansing couldn't remove those feelings. She wants to "bring down the Imperium and join some form of resistance".
Note: the other personality (played by the other member of this couple) is quite the opposite: rational, thoughtful and calm. Good cop bad cop scenario. I am unaware if this other personality shares rebellious tendencies. - We've already agreed together, that he will eventually take the Infil-traitor "class" from the Radical's handbook.
- None of the other players, including the other half of his personality, will be aware of this plot, obviously.
Now, my idea is this:
The Inquisitor is using this character as very risky form of bait.
The PC is deliberately on the lookout for a Recidivist or other Rebellious group out there, in order to join their cause. Perhaps this is what the Inquisitor is hoping will happen?
On the other hand, perhaps this Radical Inquisitor is on the lookout for nefarious organizations with whom to ally with or learn from, there's another possibility.
Would any of you have any suggestion on this theme?
TOO LONG, DIDN'T READ: One of my players' PC is a mind cleansed "traitor". How can I work with this?