There has been a lot of talk about x7 Defenders and how they are so powerful and they need a nerf. A lot of worries come down to the free evade token they get every round.
But let's be very clear, it is only a free evade token if you let it be.
When the Defenders fist came out people thought there white k-turn was really powerful, and it was, but good player soon figured out that that 4 k-turn dial made the defenders predictable.
The x7 Title is more of the same.
I'm not saying that the x7 title isn't good. I just flew three of them in my local regionals tournament. But when you fly things you feel their weakness in a way that your opponents may not.
X-wing at its core is a game about outflying your opponent. Guessing where they are going to go and picking just the right maneuver to put yourself in the best possible position.
And the x7 title makes guessing where the defender is going to go pretty easy. Now taking advantage of x7 title takes skill, but that is exactly why I think the x7 title is good for the game. Any builds or meta that encourage flying well are good for the health of the game IMO.
The existence of x7 defenders in the meta also makes bombs sooooo good. Not only because they slip damage right past the x7's defenses, but because Defender (at least the way I like to do it) fly best in jousting formations. So not only do you know where they are likely to go, there is a good chance that you will know where the whole formation is going to go.
When I got hit with a Sabine Prox mine into my whole formation, I saw it coming and couldn't see a way around it.
So not only do x7's reward good flying but they also broaden the meta by incorrigible bombs.
