Is there a book for Mandolorians yet?

By shrek1985, in Star Wars: Edge of the Empire RPG

I have Friends like These, which features mandos and describes some equipment, even though most BUT NOT ALL of this is simply renamed from other sources.

I have a character who was a wannabe mandolorian and has progressed to the point where he can call himself the real thing. So I'm forgoing any "Mandolorian Race" starting option.

But is there a splat book which has mando-specific equipment, specializations or anything, or is "Friends like These" it?

Thanks for your time.

Mandalorians are as for now only described in Friends Like These.

If you're looking for raw information, you might find something in the Knights of the Old Republic book that WotC put out ages ago. Mind you, you'll probably have to find it through. . . . other means, as the thing is way out of print and expensive as hell.

Gear is always spread out among various books. Although I think the cover of No Disintegrations oughta give you a hint what to expect...

Yes no disintegrations will have info on mandolorian.

Mando's have been brought in line with other humans, statistically; thanks in large to the Clone Wars and Rebels shows, I imagine; as you are aware from "Friends Like These".

We have stats for heavy battle armor. We have stats for jetpacks. We have all sorts of guns and weapon. What else do you need?

Edited by CrunchyDemon

And the bounty hunter book is coming in a couple weeks which likely will have stuff.

I'm hoping for a Mandalorian sector sourcebook including a lot more Mnadalorian ships . It is second on my list of waned EOE sourcebooks following a Corporate Sector book.

Probably best to get an idea of what the player wants to accomplish first and then pick and choose from what's been published so far. That way, you can at least get the cost-to-reward balance and other mechanics straightened out, and house-rule all the rest. Anything you make up from there can be tailored to fit your player's needs. Since the system's so abstract, most of that will probably be flavour anyway, and that's best left to the individual group of players to decide. As long as your group doesn't adhere to an extreme form of Rules Legalism, that method should keep everyone happy.

Still trying to wrap my head around what the allure of Mandalorians is, exactly. Until Rebels, I'd always been indifferent to them. Must be similar to how I think astromechs are the coolest. *shrug*

Good luck!

Still trying to wrap my head around what the allure of Mandalorians is, exactly. Until Rebels, I'd always been indifferent to them. Must be similar to how I think astromechs are the coolest. *shrug*

IMO, the reason is called “Karen Traviss” and her “Fandalorians”.

I frankly don’t have any problems with Mandalorians in Canon and in the majority of the EU, but I do have problems with her and her extreme followers.

Proud Fandalorian here.

I got in to EOTE because I wanted to RP regularly and the system looked good. Once they decanonized Karen Traviss' books, I had zero interest in the IP, for reasons that actually were pretty well laid out in her books; a galaxy whose fate is dictated by those who win a genetic lottery, ridiculous anti-military bias and oh; I LOATH Micheal Stackpole. Not looking to start an argument, but that's been my journey.

Getting into the campaign, I watched Clone Wars and now I've started on rebels and while the characterization of mandalore and mandalorians still comes across like a huge and petty slap in the face to the Fandolorians, I found the Clone Troopers and the way they humanized them (a lot like in Traviss' books) made a huge difference.

Sabine's character in Rebels is decent too and adds some nice dimension to the skeletal remains of mando canon. Still miss the EU, but I've moved on.

Our game take place a few years before rebels.

As for my PC;

Fel Bralor

-Ex-Stormtrooper Officer who joined the Empire for practical reasons (beats starving), but was disillusioned with how the Empire treated her soldiers after coming to care for them as comrades.

-Learned about the Cul'val Dar (mostly mandalorian) training sergeants from his few Clone trooper instructors

-When he gets out, he decides that he needs a new identity and this should be it, knows basically nothing.

-Start of play character sketch; full wannabe, know-nothing, ex Stormtrooper platoon leader with one enlistment and basic experience and skills (normal starting character). Money sunk into armour and big gun.

-As I've progressed him, he's gone on a deliberate journey to learn more about his chosen people, progressing from the jingoistic stereotypes of what people think a mandolorian is supposed to be, to learning just how much more there is to the Mando'ade than their armour.

-he's basically the team "Heavy Weapons Guy" and also the mechanic, but he pinch hits as medic, droid wrangler and tactical leader. Progressing into Age of Rebellion, he's started picking up more cerebral skills and taken a shine to whipping rookie rebels into shape.

-his path has led him to a very narrow spectrum of fighting skills (big guns), with some natural talent for carrying heavy stuff and taking hits. In EOTE, obviously that parlays into some decent melee skills too. But he's baseline human in everything else. His starting interest in the trappings of mandolorians has made him a decent mechanic and has evolved into an artisans outlook on mandolorian history and culture. Currently this manifests in a quest to learn the secrets of mandolorian iron (or beskar'gam) so he haunts space-antique shops looking for ancient trinkets to study.

-in the grander universe, as he learns more, he's started to look beyond his HUD and think about why the Galaxy is how it is and what might be done to change it.

-ultimately, he now has the Gadgeteer and Heavy specializations from character creation and he recently picked up scientist to reflect his ongoing study of mandolorian culture and military technology.

-As we've played the game out, he's kept a journal I update after every session, conveying his perspective and thoughts on the events he's just been through.

So the basic game does well for me on kicking ass and taking names (Let the crazy jedi charge into melee with EVERY enemy) and special modifications will finish me for my character's taste in crafting and modifying gear and stuff.

And I've done okay with the basic rules insofar as things like taking a duty of the Res'lo Nar (or six duties) to reflect his cultural obligations as a mandolorian. But if there was already a book out there detailing how I could do something better, I'd be interested. Seems like this "No disintegrations" might be it?

Friends Like These detailed some mando-specific gear. I think the blasters and most of the armour were just renames or flavour touches, but the mythosaur axe is new, as is the Beskar'Gam armour and I'd love to see canon stats for both. While Fel wouldn't trade his vibrogreatsword for anything he didn't forge himself, the armour interests me as from early on it's been Fel's thing.

At first he made a point of salvaging bits from worthy foes and incorporating them into the riot of spare parts and colours that was his armoured clothing. But over much time and many, many mechanics checks, the GM has let it evolve into a kind of heavy battle armour and now somewhat beyond that. The search for raw materials and study of mandolorian iron has been *A* next step, but hasn't gotten far.

In the last game; as the team jedi floated in bacta, he forged him a set of tailored heavy battle armour of his own: another step in his self-directed apprenticeship as a crafter of weapons and armour and also a spiritual accomplishment as a mandolorian (he feels).

SO, I hope that covers where the PC is going. Unless he dies.

Karen Traviss' Mandalorians were never "decanonized," since they were never canon to begin with.

Thankfully.

(Sorry, but her Mandos were a major fanwank, a whole category of Mary Sue and Marty Stu types.)

I am thinking smuggler turned skiptracer that would be fun.

Karen Traviss' Mandalorians were never "decanonized," since they were never canon to begin with.

Thankfully.

(Sorry, but her Mandos were a major fanwank, a whole category of Mary Sue and Marty Stu types.)

I liked the depth she gave the clones... but then she had to go off the deep end and make them the solution to all. In the Clone Wars books they actually had flaws...

Karen Traviss' Mandalorians were never "decanonized," since they were never canon to begin with.

Thankfully.

(Sorry, but her Mandos were a major fanwank, a whole category of Mary Sue and Marty Stu

Oh, is this like how the EU was never really canon, just fun?

Edited by shrek1985

Karen Traviss' Mandalorians were never "decanonized," since they were never canon to begin with.

Thankfully.

(Sorry, but her Mandos were a major fanwank, a whole category of Mary Sue and Marty Stu

Oh, is this like how the EU was never really canon, just fun?

Actually, yes. That's precisely how I mean it. After all, despite the various levels of canonicity some of the EU did enjoy, it was always fluid under the Gaze of George™, and it never obtained the degree of canonicity attributed to the feature films.

Pre-Disney, the only real canon was G-Canon, and thankfully nothing Traviss wrote ever achieved that accolade. (And couldn't, of course, because G-Canon was George-Canon.) In other words the EU was always Legends, even before Disney gave it that moniker.

What the hell is a Mandolorian?!

I haven't been here for a while and just wanted to post something. :)

Karen Traviss' Mandalorians were never "decanonized," since they were never canon to begin with.

Thankfully.

(Sorry, but her Mandos were a major fanwank, a whole category of Mary Sue and Marty Stu

Oh, is this like how the EU was never really canon, just fun?

Actually, yes. That's precisely how I mean it. After all, despite the various levels of canonicity some of the EU did enjoy, it was always fluid under the Gaze of George™, and it never obtained the degree of canonicity attributed to the feature films.

Pre-Disney, the only real canon was G-Canon, and thankfully nothing Traviss wrote ever achieved that accolade. (And couldn't, of course, because G-Canon was George-Canon.) In other words the EU was always Legends, even before Disney gave it that moniker.

Great! So I can ignore everything Stackpole ever wrote. Thank the Gods! How I loath that man.

But I loved the Traviss books and so did a lot of others. Its been great to follow her writing through HALO as well. Her take on Mandolorians was a really refreshing take on the IP that got it out of the sith-jedi binary that was so boring and limiting. It also added a level of accessibility to the EU, that I'd previously found to be lacking; literally anyone could be a mandolorian if you push yourself and live up to the 6 actions.. You have to be born force-sensitive.

It was a nice change and it really brought me back into SW after, frankly; I grew out of it. It took it past the level of generic SF/Fantasy for me and put it on par with other IPs for me; IE/ It got me invested and made me buy things.

Since then SW Is basically the same as Transformers for me; I can enjoy it as entertainment (well, not TFA; I already saw that movie when it was called A New Hope), but I have no investment in it. At least until now; having the capability with a really great game system to play a mando.

Lucas was always on record that he wouldn't be held to anything any other writer came up with and true canon was what he created. If he hadn't sold to Disney and would've chosen to develop the IP in new movies he would've swept the decks as well.

Lucas was always on record that he wouldn't be held to anything any other writer came up with and true canon was what he created. If he hadn't sold to Disney and would've chosen to develop the IP in new movies he would've swept the decks as well.

Not necessarily. George has taken material and characters directly from the EU on numerous occasions, and was specifically involved in certain aspects of its development, particularly in approving certain events. Regardless, up until the sale of Lucasfilm to Disney, the EU was canon. It may not have had the same level as the movies, but it was specifically stated numerous times by the heads of LFL that the EU was part of the official history of the SW universe, and that only those stories marked by the Infinities label were non-canon.

Lucas was always on record that he wouldn't be held to anything any other writer came up with and true canon was what he created. If he hadn't sold to Disney and would've chosen to develop the IP in new movies he would've swept the decks as well.

Not necessarily. George has taken material and characters directly from the EU on numerous occasions, and was specifically involved in certain aspects of its development, particularly in approving certain events. Regardless, up until the sale of Lucasfilm to Disney, the EU was canon. It may not have had the same level as the movies, but it was specifically stated numerous times by the heads of LFL that the EU was part of the official history of the SW universe, and that only those stories marked by the Infinities label were non-canon.

...until and unless contradicted on screen.

Some of which was.

Most accurately, Lucas was not beholden to abide by the EU, although he was free to pick and choose elements of it to use in "official" canon.

Which isn't much different than now.

Lucas VERY clearly sees EU as subordinate to His Royal ideas, no matter how good any of it may be on its own merits:

... Once Vader dies, he doesn't come back to life, the Emperor doesn't get cloned and Luke doesn't get married..."

He enjoyed parts of the EU, but his word was gospel, period.

Edited by 2P51

Uncle George had problems staying consistent with his own canon.

When he wrote that Obi-wan to Luke exposition in A New Hope about Luke's family that was canon...until he was making Empire and decided he'd trash most of that and make Anakin and Vader the same person...and then abandoned the whole love triangle thing in Return when he made Luke and Leia siblings...he didn't have some grand strategy and was just making it up as he went along with general themes to guide him.

That's what's great about RPGs - you can add the elements you like and do away with the rest.

There's not enough canon Mandalorian material to warrant a sourcebook at this point but mechanically you can piece together everything you need. The Edge core book has enough to pull of a Mandalorian.

Uncle George had problems staying consistent with his own canon.

When he wrote that Obi-wan to Luke exposition in A New Hope about Luke's family that was canon...until he was making Empire and decided he'd trash most of that and make Anakin and Vader the same person...and then abandoned the whole love triangle thing in Return when he made Luke and Leia siblings...he didn't have some grand strategy and was just making it up as he went along with general themes to guide him.

That's what's great about RPGs - you can add the elements you like and do away with the rest.

There's not enough canon Mandalorian material to warrant a sourcebook at this point but mechanically you can piece together everything you need. The Edge core book has enough to pull of a Mandalorian.

Yeah, and I'm not entirely convinced it was him who came up with the great twist of Vader being Luke's father himself. Believe it was the lady who wrote the first draft and then died who did, I recall she was the one who wrote that "there is another" as well with the intention being that there was indeed a twin sister, but that she was 'on the other side of the galaxy' being taught by another master, and was intended to introduce another character to the storyline, not make Leia into the "Only Woman in the Galaxy" (Family Guy quote).

When he wrote that Obi-wan to Luke exposition in A New Hope about Luke's family that was canon...until he was making Empire and decided he'd trash most of that and make Anakin and Vader the same person...

First I've heard about that. I always thought it was pretty obvious from Alec Guinness' face in E4 that in answering "How did my father die?" he was holding something back. That part seemed planned from the beginning.