1. Shooting and movement choice
This seems like a last second rule do to demolishor points value. I playtested with option and the only thing effected was demolishor was priced right.
2. Ships should carry fighters
This also could be added with little disruption as rapid launch bays is during the ship phase
3. Concentrated fire
Make it like a Target lock from xwing seeing as a lot of us play that it would make easy to explain and it goes with the tokens ability
4. Speed changes
Should be allowed before movement. With nav adding to the change.
5. Large base bonus against small base ships
Some to overcome the activation penalty add increase theme. I propose automatic face even if you fell to hitt