Hello,
I'm GM-ing an Age of Rebellion game (put it here since there's only one GM forum), and I'm writing the story for the first campaign (my first RPG story ever). The principle of which is the liberation of the Elom system after the Battle of Yavin, following the first adventure which is capturing a staging area in the section. I intend to have them infiltrate the Elom system, to gain information and provide the Rebels the upper hand. So I've been trying to think of a few of the more obvious paths, and have ideas for a few things, one of which is stealing cargo/cargo ships, however the background on the Elom system make it sound like there would be quite a bit going out. So what would the Empire use to transport large amounts of cargo? Would they use more Class four transports ( http://starwars.wikia.com/wiki/Class_four_container_transport ) or would they use 1-2 older trade federation transport ( http://starwars.wikia.com/wiki/Lucrehulk-class_LH-3210_cargo_freighter ) or something similar? I want to avoid using the Temple-class from the AoR core rule-book since we did that mission already and if they choose this direction I want it to feel different.
Also I would appriciate a few tips on making and running social encounters, there doesn't seem to be any examples in the books I have (I don't have Desperate Allies).
Thanks