Read the title
What are some cheap tournament decks
Well I guess that depends on what you want to be cheap. You can build a "competitive" deck with 2 villain core sets and a selection of boosters.
If you are looking for a cheap deck to buy everything you need for a "more Competitive" deck then you can look at 2 x stormtroopers, Bala Tik & nightsisters, all really cheep to pick up, throw in some core set F11D's, blaster pistols and blaster rifles and some good utility cards like unpredictable, he doesn't like you, intimidate, logistics, dodge and your set. Ideally you should also acquire a set of jetpack and holdout blasters as these are staples for any ranged based damage decks.
Given how the sealed product scarcity in the US inflates the singles pricing for virtually every card, there isn't really a deck that could be called "cheap".
Given how the game has only been out for two months, there isn't really anything that could be called a "tournament deck".
What we do have are deck concepts that are hotly discussed around the internets. The decks that are the hottest in the internet echo chamber are variations of Jango/Veers, Vader/Tusken Raider and Han/Ray builds. Out of these, the Jango/Veers thing (which I like to call General Fett) doesn't include a Legendary character and in fact isn't improved by including any Legendary cards*, so it would probably be the easiest to get together. The essential components are two Veers dice, two Fett dice, two each of all the red blasters, Jetpack, On the Hunt, Holdout Blaster and Backup Muscle. Everything else (ie. a suite of events and 1-3 additional upgrades x2) is gravy and mostly subject to personal choice. It is also very easy to play competently, mostly just revolving around rolling a bunch of guns and wrecking your opponent before they wreck you. I liken it to Red Deck Wins builds from Magic the Gathering, of you're familiar with that (or if you're not, there's plenty of stuff available on it via Google, much of which would make for good theory background reading for Destiny as well).
Just to be 100% clear, since I see this often with new people that hear about "a Veers/Jango deck", despite Veers' ability, you don't want to include any vehicular support cards. While they do roll guns, they simply slow you down to much, ie. they don't generate guns as quickly and efficiently as weapon upgrades do.
*I strongly believe that, barring characters, at the moment no really efficient deck concept is built around Legendary cards and requires Legendary cards to function. However, most decks can be improved by inserting a Legendary card or two or four. The General Fett archetype is a notable exception, there isn't really any Legendary in the Awakenings set that you could put in to make it better at what it wants to do (ie. wreck people by rolling up lots of guns quick).
What starter set do you recommend
What starter set do you recommend
I'd get two Rey starters for Force Throw.
I think a cheap deck would be one with few or no legendaries in it. You need rares no matter what, probably at least 16 or so for most decks. Also using cards from the starter decks helps keep the cost down. They are a great value for $15, and you know exactly what you are getting.
Dooku / Kylo / FO Stormtrooper is probably the cheapest deck you can make that takes a lot from the starters. Use all the blue upgrade you can get, and add some red cards to fill out the deck.
Along that same line, if you can score a Captain Phasma, swap her in for Kylo, I'm have some good success with Dooku / Phasma / Trooper. Phasma is the only legendary in the deck.
My recommendation is to buy two of each starter, and a booster box. Determine what characters you want to play, then trade for the cards that support that character.
Kylo Ren Starter is a great starting point for a tournament deck. Add 10 more cards - things like Datapad, Sith Holocron, and a few force powers - maybe another Stormtrooper or Night Sister and you are good to go.
eJango/eVeers is the best and most accessible deck because it doesn't use any legendaries, but all the key components of that deck are heavily overpriced right now despite only being rares/uncommons. eBala-Tik, Nightsider, and 2x Trooper with a focus on vehicles and supports does relatively well but uses two AT-ST's. Those would probably be your best bet for tournament competitive but cheap decks.
Well I did it I bought both starters and 3 boosters I got a comlink, imoblelize, and a theremal grenade
Read the title
Buy a starter and 2 boosters.
Hope the boosters contain cards legal for your starters.
Write lazy threads, get lazy answers.
Well I did it I bought both starters and 3 boosters I got a comlink, imoblelize, and a theremal grenade
Good luck with that.
This is my only concern about the tournament scene for now. Basically whomever was able to buy the most is winning. Well I would at least think that's how it is working.
No, the person who wins is usually the person that made the largest amount of correct strategic decisions both during play and during deck construction.
To do the latter, you need an assortment of cards to actually construct your deck. Other than borrowing cards or engaging in legally questionable activities, that requires you to obtain the cards you decide to play with by purchasing them or bartering for them.
To be honest, I fail to see what is bad/wrong/distasteful/illogical in that.
eJango/eVeers is the best and most accessible deck because it doesn't use any legendaries, but all the key components of that deck are heavily overpriced right now despite only being rares/uncommons. eBala-Tik, Nightsider, and 2x Trooper with a focus on vehicles and supports does relatively well but uses two AT-ST's. Those would probably be your best bet for tournament competitive but cheap decks.
Better to calculate first before giving such hints!
I know it because i play thus deck... but only one die on Bala-Tik...
Edited by Veritas85No, the person who wins is usually the person that made the largest amount of correct strategic decisions both during play and during deck construction.
To do the latter, you need an assortment of cards to actually construct your deck. Other than borrowing cards or engaging in legally questionable activities, that requires you to obtain the cards you decide to play with by purchasing them or bartering for them.
To be honest, I fail to see what is bad/wrong/distasteful/illogical in that.
I'm honestly not complaining. I flipping played the game anyway and enjoyed the hell out of it. All I had were starters. I went against players who were able to get packs and upgrade accordingly. A starter deck isn't going to cut the mustard, proper decisions or not. What I am getting is experience from those defeats, and each game got better results through the night. THAT was my goal.
Our experienced players even agreed with that sentiment regarding the scarcity vis a vis tourney play at present.. Including the shop owner.
No, the person who wins is usually the person that made the largest amount of correct strategic decisions both during play and during deck construction.
To do the latter, you need an assortment of cards to actually construct your deck. Other than borrowing cards or engaging in legally questionable activities, that requires you to obtain the cards you decide to play with by purchasing them or bartering for them.
To be honest, I fail to see what is bad/wrong/distasteful/illogical in that.
I will guess you are one of the few who manage to buy tons of box and play with players with the same quality of card pool.
Take a single starter and go in tournament against competitive players with good deck and come back to tell us if strategic decisions really mattered.