Meditations on the Nature of Underdogs

By That One Guy, in X-Wing

So with all the thoughts and discussion on the new Scyk title, I've kinda been wondering: There have often been things released for this game that people saw the spoiler/article for and suddenly the sky was falling. "This thing is totally going to break the game! This is gonna make ______ ship obsolete! FFG is ruining X-Wing because my specific favorite build will no longer work!" And then that card or pilot hits the table and after a few weeks no one hears about it again because well, turns out the combo it allowed was only doable sometimes, or people found an easy way to play around it, or it was just 1 point too high and people didn't want to build with it, or it just flat out suck-diddly-ucked compared to what people thought it would do. We've all seen this happen dozens of times.

So, my question is... has there ever been an element that went the other way? That people looked at and said "pff no way, this blows. It will never be useful. Now into the dumpster with you, knave," but then it actually ended up being really useful or game changing? I honestly can't remember this ever happening. I mean people saw PWTs, and they were as good as people thought they would be. People saw /x7s, and couldn't wait to fly them and now they're also one of the dominating builds. TLTs rocked it as people thought they would. Phantoms required the first ever direct nerf(herd)ing. Crackshot rightly terrifies everyone.

So, like I said. We've had things hit that were as good as people thought, we've had things be DOA. But can anyone remember any come-from-behind victors, any underdogs?

This is only reliant to my local gaming group

TLT ..... lots of peple dissed it befor it was out
PALP ..... Naaaaa 8 points and 2 crew slots

Old school.... Predator wasn't shown much love back in the ´day

And I think I was the only one using dead eye for years

Yea i think Palp is prime example - when i said its gonna be broken after preview no one in my community agreed : they all said nah just one dice and 8 points man you crazy, this op?

Ups, i guess they still should owe me one.

Gotta say, Attani Mindlink was probably the one for me. That card looked underwhelming to me for a several months, but now it's all I've been flying recently, aside from the odd Corran or palp aces build occasionally. That or maybe Zuckuss. That guy looked like utter **** when I first saw him, but we all know how he turned out lol.

Gotta say, Attani Mindlink was probably the one for me. That card looked underwhelming to me for a several months, but now it's all I've been flying recently, aside from the odd Corran or palp aces build occasionally. That or maybe Zuckuss. That guy looked like utter **** when I first saw him, but we all know how he turned out lol.

I thought the same when I first saw the Mindlink card. However, I feel that a large part of that is that two of the three ships where it has a natural home - the Protectorate and the Shadowcaster - were not released at the time. The reason's simple - they don't need to k-turn. Indeed have green hard turns just in case they do get stressed.

So is Mindlike powerful? Yes, absolutely.

But was it that powerful when it was released? I'm not so sure about that...

Right Attani too - that time i was in the it sucks camp , and now we see it everywhere :D

Do we actually see everywhere?

X7. Everyone was screaming that the sky was falling with the TIE/D title and discounted how much more useful the ship is without the cannon slot and with a nearly guaranteed free evade.

This is because there are only a few players who like to experiment with new ideas while the rest only play meta. once some one else list work they adopt it very quick. also games like to complain a lot