Fleet: "Are We Blind? Deploy the Garrison!"
Author: Frostknife
Faction: Galactic Empire
Points: 392/400
Commander: Admiral Ozzel
Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory
Arquitens-Class Light Cruiser (54 points)
- Dual Turbolaser Turrets (5 points)
= total ship cost (58)
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Admiral Ozzel (20 points)
- Relentless (3 points)
- Leading Shots (4 points)
- Gunnery Team (7 points)
- XI7 Turbolasers (6 points)
- Electronic Countermeasures (7 points)
= total ship cost (167)
Gladiator I-Class Star Destroyer (56 points)
- Demolisher (10 points)
- Engine Techs (8 points)
- Ordnance Experts (4 points)
- Assault Concussion Missiles (7 points)
- Admiral Montferrat (5 points)
= total ship cost (90)
2 TIE Advanced Squadrons (24 points)
1 Dengar (20 points)
1 "Mauler" Mithel (15 points)
1 Soontir Fel (18 points)
=total squadrons cost (77)
Thoughts:
- I have a low point cost at 392, but I'm not sure if its worth bidding so low.
- Still cant decide which commander to use. Ozzel is good for being able to slow down and turn and keeps the Gladiator at speed 3 for Admiral Montferrat. Screed and Jerjerod are up for contention. If I choose screed I may drop leading shots.
- Not sure if the squadrons will work well.
- Might want assault proton torpedoes for the Gladiator in place of the concussion missiles.
- Might want to add turbolaser reroute circuits on the light cruiser.
Ideas and criticisms on the list or my thoughts are welcome!
Edited by Frostknife