Scenario:
A party of five is busy searching a room. So busy, that the party barely has time to react as two thermal detonators dramatically roll into the center of the room. The GM calls for Vigilance checks. The Vanguard rolls a Triumph and decides to take one for the team and uses Supreme Body Guard (4 Ranks in Resilience). Another player, playing a Force Wielder, decides to flip a Destiny Point to use there Protect Power as an incidental. And then rolls epically well on their Discipline Check. So epic that not only is the Force Wielder able to maximize the soak value of the Vanguard, but has enough to use Protect – Mastery as well. The thermal detonators explode. Neither grenade does enough damage to bypass the soak of the Vanguard. And therefore, are reflected back. However, there was enough advantage to activate Blast for both thermal detonators.
Does Supreme Body Guard protect the rest of the party from Blast?
If so, and the Blast damage is reduced to zero, does the Blast get reflected?
If so, and there were two adversaries responsible for the thermal detonators, do the both received the effects of Blast?
Would you allow all of this to stack, and narratively how would you explain it?
And yes, this did come up my campaign the other night. I did allow it all to work as I did not see anything game breaking but more importantly I thought it was an awesome display of working together.
Edited by Arrakus