Now that SWX58 is revealed...let's guess the NEXT wave!

By xanderf, in X-Wing

I mean, IF FFG use the scale of Legends, where there were two lengths for the Kom'rk at 50 and 60 meters, they could do the 60 and you'd have a scum epic about the size of the C-ROC, which would have weird fore and aft firing arcs and maybe could do stuff - though generally I don't think the Gauntlet/Kom'rk lends itself to Epic (I mean, what, it'd have couple crew, couple teams? A system? It doesn't have hard points). However, this is clearly not the scale LFL is having FFG use, they're using the newer canon scale - hence why the YV-666 isn't epic (It's canonical length is now like 40 m). Thus, end up with the "so it's clearly not long enough to go all the way to two bases, but it's also longer than the Ghost and as wide as it is long, yet flatter than any of the 'pancake' ships".

I think with the new "Light Scyk Interceptor" interceptor there is no little need for the mining-guild pac-man tie fighter. Scum both have the z-95 and now the light scyk in that design space.

Concur entirely. I think FFG could do interesting things besides literally clone the TIE Fighter (Mining guild TIEs are said to have less maneuverability and power because of the missing panels, but increased visibility for the pilot), but at the moment they've just diversified Scum's swarm meta listings - we'll be waiting at least a couple waves for some utility reason to diversify that, and by then hopefully something more interesting will have come out. Maybe small scum ships will appear in the upcoming Han Solo title.

Are those Darth Vadar comics from dark horse still canon?

They've got Vadar in an Eta-2 escorted by imperial Vwings which could give imperials a non-tie small ship.

Edited by Dr Fsticuffs

Guys, the Nightbrother (Maul's ship) is huge. It is not a large ship, it's epic size.

The main reason I don't think it should be epic sized is because the thing that tips the scales in that direction is the wings. The actual main body of the ship is still freighter sized.

Also, when you factor in that epic ships are scaled differently than other ships, it may be that the Gauntlet Fighter would end up sized more like the other big ships rather than epic ships. And since it's already gonna be oddly sized, why not just bite the bullet and make it just a big based ship?

Note that the larger model of Kom'rk (Mauls ship) is 68.1 m long and the small 52.4 m long (http://starwars.wikia.com/wiki/Kom'rk-class_fighter/transport), while the YV-666 (Bossk's Hounds Tooth) is 62m long (http://starwars.wikia.com/wiki/YV-666_light_freighter).

Considering the combat-movability of the Kom'rk which more like the Ghost, I also believe it could enter, not as a huge ship, but as the next scum large-ship.

Guys, the Nightbrother (Maul's ship) is huge. It is not a large ship, it's epic size.

The main reason I don't think it should be epic sized is because the thing that tips the scales in that direction is the wings. The actual main body of the ship is still freighter sized.

Also, when you factor in that epic ships are scaled differently than other ships, it may be that the Gauntlet Fighter would end up sized more like the other big ships rather than epic ships. And since it's already gonna be oddly sized, why not just bite the bullet and make it just a big based ship?

Note that the larger model of Kom'rk (Mauls ship) is 68.1 m long and the small 52.4 m long (http://starwars.wikia.com/wiki/Kom'rk-class_fighter/transport), while the YV-666 (Bossk's Hounds Tooth) is 62m long (http://starwars.wikia.com/wiki/YV-666_light_freighter).

Considering the combat-movability of the Kom'rk which more like the Ghost, I also believe it could enter, not as a huge ship, but as the next scum large-ship.

Cool!

If they are going to bring it as large ship, I see no other candidate for next Scum release.

Darth Maul. On the table.

It's time to give canon a break - and give us a wave from legends.

Gunboat, Otanna, and Skipray Blastboat perhaps? I reallllly want the Rogue Shadow with Starkiller.

Or a Lego Wave:

Rebels: The Daisy Mae w/ Ackbar as a pilot

Empire: Eclipse Fighter

Scum: Star Scavenger (Large Base with deployable Shuttle, like the Ghost)

Could be:

"Illicit Overlords" - Viper and Khirzax

Havoc

Ebon Hawk

Rebel Aces II - X wing and Y wing (mostly Rogue One)

Kom'rk

Then I don't expect to see anything else until Ep8.

I reckon you will have a Rebels show release early in the year followed by a film release later on. Two releases a year.

Empire:

Tie Striker transport, a fast deadly crewcarrier, but without the tonnes of hull and shields we normally have on a crew carrier.

Tie Lancet, has the same laid down pointy look as the Tie striker and Tie striker shuttle. Could have a cool down super gun.

Tie Scout

Gunboat

FO transport

Krennics Shuttle

Rebels:

Ep7 transport.

V-wing (atmospheric, but like the Tie Striker, could be believed to fly in space to)

Rebels B-wing prototype with super gun, cool down effect.

Scum:

NO freaking mining TIes...

Lots of small ships to pick from.

Or a Lego Wave:

Scum: Star Scavenger (Large Base with deployable Shuttle, like the Ghost)

Yes!! :D ;)

Rebel:

Phantom Mk. II (Rebels)

N1-Starfighter (Leia as a pilot)

Empire:

Sentinel-Class Shuttle (Rebels and A New Hope)

Alpha-Class Star Wing/Assualt Gunboat (Required to mention it)

Scum:

Lady Luck (Scum Lando, and Hondo if he isn't in the scum epic)

Kom'rk-Class (4 dice attacker, and Maul)

Have Leia pilot the Force Awakens Resistance shuttle then. The N1 looks so out of place.

Have Leia pilot the Force Awakens Resistance shuttle then. The N1 looks so out of place.

Just do the same thingad the ARC170 dirty up the model and give an alliance overhaul title

After rethinking my list I'm going to go with:

Rebels:
Phantom MK. II (Rebels, obvious expansion just depends if FFG got enough lead time to put it in wave 11, if not most likely in wave 12)
N1 Starfighter (Shattered Empire, could be done like ARC-170 with four unique pilots one of which is Leia, it’d be a nice way to bring her to the game as a pilot.)
Resistance Transport (Force Awakens, chance for them to add a good Leia crew card to the game.)
H-Wing (Legends, FFG has art for it, new attempt at torpedo utility)
T-47 Snowspeeder (Longshot, but hey the Striker got in and is primarily is an atmospheric ship)
Empire:
Mining Guild Tie (Rebels, arguably scum but to piss off Imperial players by giving them another base tie fighter like model, FFG please don’t.)
Sentinel-Class Shuttle (A New Hope, Rebels, heavier shuttle than Lambda and adds a way to add new Imperial Rebels crew cards, including Thrawn)
Delta-Class Shuttle (Rogue One, Krennic as a crew card, that said I’d much rather not see this ship added to the game if only for the fact it would need like 4 to 6 pegs to be able to be placed on the base.)
Tie Scout (Legends, FFG has art for it, first small ship with the Jam action)
Alpha-Class Star Wing/Assualt Gunboat (Required to mention it, FFG has art for it, SLAM action and potential for new attempt at missile utility)
Scum:
Kom’rk-Class Fighter (Clone Wars, Rebels, could be 4 primary dice attacker, adds Maul and Gar Saxon to the game as pilots, maybe Pre Vizsla)
Luxury Yacht (Clone Wars, Rebels, pilots could include Scum Lando, Hondo, and Mara Jade.)
YT-2000 (Legends, FFG has art for it, allows for every faction to have one of the protagonists from the original X-wing games)

[N-1 Starfighter stuff]

I see the N-1 with Boost and Barrel Roll but no evade. It's a show pony; it can put on a great airshow and perform a lot of flashy maneuvers (Like spinning! That's a good trick!) but in an actual combat situation it doesn't have the handling to properly duck and weave among cannon fire.

The N-1 is a parade ship first and a warship second, and I think that should be taken into account with its acounts.

[N-1 Starfighter stuff]

I see the N-1 with Boost and Barrel Roll but no evade. It's a show pony; it can put on a great airshow and perform a lot of flashy maneuvers (Like spinning! That's a good trick!) but in an actual combat situation it doesn't have the handling to properly duck and weave among cannon fire.

The N-1 is a parade ship first and a warship second, and I think that should be taken into account with its acounts.

The N1 doesnt have barrel roll, Ani just took Expert Handling.

Guys, the Nightbrother (Maul's ship) is huge. It is not a large ship, it's epic size.

The main reason I don't think it should be epic sized is because the thing that tips the scales in that direction is the wings. The actual main body of the ship is still freighter sized.

Also, when you factor in that epic ships are scaled differently than other ships, it may be that the Gauntlet Fighter would end up sized more like the other big ships rather than epic ships. And since it's already gonna be oddly sized, why not just bite the bullet and make it just a big based ship?

Note that the larger model of Kom'rk (Mauls ship) is 68.1 m long and the small 52.4 m long (http://starwars.wikia.com/wiki/Kom'rk-class_fighter/transport), while the YV-666 (Bossk's Hounds Tooth) is 62m long (http://starwars.wikia.com/wiki/YV-666_light_freighter).

Considering the combat-movability of the Kom'rk which more like the Ghost, I also believe it could enter, not as a huge ship, but as the next scum large-ship.

You're looking at the wrong tabs in those articles. The "canon" one is the scale FFG is pursuing, presumably under direction of LFL. That YV-666 is 47.4 Meters, and the only canon number for the Kom'rk is now the 52 m one.

Not that I wouldn't be happy to have the Gauntlet transport, but its scale is still larger than the YV and the Ghost - but decently shorter than our two smaller epic ships.

Guys, the Nightbrother (Maul's ship) is huge. It is not a large ship, it's epic size.

The main reason I don't think it should be epic sized is because the thing that tips the scales in that direction is the wings. The actual main body of the ship is still freighter sized.

Also, when you factor in that epic ships are scaled differently than other ships, it may be that the Gauntlet Fighter would end up sized more like the other big ships rather than epic ships. And since it's already gonna be oddly sized, why not just bite the bullet and make it just a big based ship?

Note that the larger model of Kom'rk (Mauls ship) is 68.1 m long and the small 52.4 m long (http://starwars.wikia.com/wiki/Kom'rk-class_fighter/transport), while the YV-666 (Bossk's Hounds Tooth) is 62m long (http://starwars.wikia.com/wiki/YV-666_light_freighter).

Considering the combat-movability of the Kom'rk which more like the Ghost, I also believe it could enter, not as a huge ship, but as the next scum large-ship.

You're looking at the wrong tabs in those articles. The "canon" one is the scale FFG is pursuing, presumably under direction of LFL. That YV-666 is 47.4 Meters, and the only canon number for the Kom'rk is now the 52 m one.

Not that I wouldn't be happy to have the Gauntlet transport, but its scale is still larger than the YV and the Ghost - but decently shorter than our two smaller epic ships.

Even so, going from 47.4m to 52 m is roughly only 10% more, which for the Kom'rk is mainly due to thin wing.tips, so this would be more than acceptable as a new scum large based ship.

I think the problem is wingspan, mainly. It's wider than it is tall, which means moving and positioning this ungainly triangle is going to be very awkward. People already complain about the Ghost (and have problem in double Ghost lists), imagine a double Gauntlet list?

I agree it's possible, but I also accept pragmatic concerns - it'll be a ***** to package and play with.

They ain't gonna make no stupid-ass-lego junk for X-WING... c'mon-now!!!

Crabs you IZ a dam-nerd!

:lol:

F#@% leggo...

:rolleyes:

I think the problem is wingspan, mainly. It's wider than it is tall, which means moving and positioning this ungainly triangle is going to be very awkward. People already complain about the Ghost (and have problem in double Ghost lists), imagine a double Gauntlet list?

I agree it's possible, but I also accept pragmatic concerns - it'll be a ***** to package and play with.

I think the ARC-170 gives predicent to bringing in prequel ships to the current era.

I really liked the Eta-2, Grevious' Ship (Belbullab-22), and the Sith infiltrator/Star Courier.

And I think they could lore-spin all three to fit.

Eta-2 would fit as an imperial ship, as would the Sith Infiltrator/Star Courier (This might be the hardest ship to justify lore-wise, but not impossible and would be one of the more interesting options gameplay-wise).

The Belbullab seems like a decent fit for scum.

The N-1 is definitely not my favorite prequel ship but it would fit the theme as a rebel ship.

Edited by Deadwolf

I think the problem is wingspan, mainly. It's wider than it is tall, which means moving and positioning this ungainly triangle is going to be very awkward. People already complain about the Ghost (and have problem in double Ghost lists), imagine a double Gauntlet list?

I agree it's possible, but I also accept pragmatic concerns - it'll be a ***** to package and play with.

Well, there is nothing that says they have to have the wings horizontal. After all, the wings on the ship DO 'spin'. If they oriented the main body with the wings *vertical*...it'd be pretty easy to use on the map without bumping, then...

It's time to give canon a break - and give us a wave from legends.

Gunboat, Otanna, and Skipray Blastboat perhaps? I reallllly want the Rogue Shadow with Starkiller.

Or a Lego Wave:

Rebels: The Daisy Mae w/ Ackbar as a pilot

Empire: Eclipse Fighter

Scum: Star Scavenger (Large Base with deployable Shuttle, like the Ghost)

All those lego ships would have to have Hardpoints.

I think the problem is wingspan, mainly. It's wider than it is tall, which means moving and positioning this ungainly triangle is going to be very awkward. People already complain about the Ghost (and have problem in double Ghost lists), imagine a double Gauntlet list?

I agree it's possible, but I also accept pragmatic concerns - it'll be a ***** to package and play with.

Well, there is nothing that says they have to have the wings horizontal. After all, the wings on the ship DO 'spin'. If they oriented the main body with the wings *vertical*...it'd be pretty easy to use on the map without bumping, then...

It would be cool if they gave the wings some mechanism to at least move a little so they could be tilted one way or the other to avoid that issue while playing the game.

I think the ARC-170 gives predicent to bringing in prequel ships to the current era.

I really liked the Eta-2, Grevious' Ship (Belbullab-22), and the Sith infiltrator/Star Courier.

And I think they could lore-spin all three to fit.

Eta-2 would fit as an imperial ship, as would the Sith Infiltrator/Star Courier (This might be the hardest ship to justify lore-wise, but not impossible and would be one of the more interesting options gameplay-wise).

The Belbullab seems like a decent fit for scum.

The N-1 is definitely not my favorite prequel ship but it would fit the theme as a rebel ship.

The Sith Infiltrator is actually canonically present in the GCW time period now. In the Lando mini-series from Marvel,Palpations has it in his possession and lends it to a bounty hunter to use to find his stolen private yacht. So it would be just as easy to put into the game time period as the N1. Would be a fun ship too!

Jim

Make this happen, FFG!

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