I came over from X-wing (don't hit me) and the last thing I purchased was the first Scum and Villainy wave. I was stoked to play the new faction, being a fan of the PC game Empire at War's expansion. But I never even opened the ships or used them. I kept building teams that I just couldn't get into, mainly because they couldn't compete.
I know Armada is a different environment than X-wing. It's more laid back and gentlemanly style was something I immediately liked. The competitive nature is there in Armada, but not to the degree of... well... not to the level X-wing has taken it to, at least in my experience.
That's why now is the perfect time for a wave that introduces a new faction to Armada. Think about it, another wave of Rebel and Imperial ships will put a third faction right in the same boat as It was in X-wing: cool, but not competitive.
Now competition isn't everything, and don't go thinking I'm some trophy diver or what have you, but it's not much fun to have something new in a tabletop game and just get wiped off the map each time you field it. Also, it could result in overcompensation, such as with the Jumpmaster in X-wing. But if they released a third faction as the next wave it wouldn't be left behind. A wave with a capital ship, two medium vessels, a small ship and a flotilla, and a pack of fighters with extra cardboard to "borrow" the bounty hunters most people already own and they're on pace. But it another wave drops with just Rebs and Imps, well...
(Also, this assumes a third faction will also be Scum and Villainy)
Thoughts?
Edited by Flavorabledeez
