We all know about the ineffectiveness of 2 dice attacks. But if you could find a way to cancel some of your enemy's agility, or if there were a way to force them into a position that was more advantageous for your ships to shoot from...
2X Tansarii Point Veterans with Heavy Scyk and Tractor Beams
5X Cartel Spacers with Light Scyk
100 points
so you want to cancel agility...by trying to hit through agility with barely modified 3 dice that do no damage if they hit?
no no no
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I'm duh tugboat, toot too Mutha******s.