That already exists. That is RAW. you do not go pop on exceeding HT. Only when the crit says you explode which is around 140, Not sure why people keep repeating this fix. As it is not a fix it is how the rules work now.
I'm mentioning it because it's not the same.
In written rules, the ship is disabled, and reactivated only through some considerable means. Maybe this is a generous interpretation of the OP's concern, but that still qualifies for "first one to hit wins."
What I suggested implies a smoking, sparking, battered craft that can still fly or fight without interruption.