For our 3rd play of Descent, my group decided that the two hero players would get two heroes each (Trenloe, Ispher, Sir Valadir, Bogran)... They were getting lollerstomped with just two heroes. I chose The Black Blade quest. When scanning over the map my D&D sensibilities kicked in and I thought to myself, "This won't even take an hour..."
The game took about 4 or so hours. That is about right for a decent sized dungeon in Descent, yeah?
My question is this... What makes Descent take so long? The closest thing I could guess was that the players turns were soooo long because they were agonizing over every tactical option. Outside of that, I'm not sure.
I ask because when I go to build my own quests... I'd like to build them so they take about two hours (with experienced players) and I don't really want to sacrifice dungeon size for speed. Basically, do tweaks exist that make the game faster without just making tiny maps?
Thanks in advance...