TLT will sometimes only shoot once and continue to next ship.
What happened to Squadron Benchmark
Haven't seen this recently, but a little while back TLT's used to cause it to crash. What would happen is two ships would try to shoot at the same time. No dice would show up, just the shooting animation.
Is the squad benchmark still onthe same URL or is there a new url with the new guys updating it?
Is the squad benchmark still onthe same URL or is there a new url with the new guys updating it?
New URL that I posted earlier in the thread.
Another thing to fix:
If you use ordnance you still have to shoot Biggs, even if you target locked another ship.
Awesome work on this. I've been waiting and hoping this would be fixed for ages (I can get some sneaky xwing fix at work
)
Small bug to report, I just finished a match and it just continued onwards without ending.
Bugs found so far:
-
Tractor beam token requires you to move target (no option to leave alone)
-
No Hotshot Copilot
-
Shield Upgrade does not give a shield
-
If you bump with ketsu, then use her pilot ability to BR the bumped ship off of you, you still cannot shoot that ship
-
[MINOR] Weird glitch where after you play a game, and go back to the squadron load/choice screen, in your “my builds” there is an empty squad with 0 squad points (you can delete it)
Oh, something that's bugged me since its inception:
Barrel rolls and boosts require you to move. I can't tell you the number of times I've wanted to barrel roll one direction, see that it's blocked, then proceed to be forced to barrel roll the other way.
Oh, something that's bugged me since its inception:
Barrel rolls and boosts require you to move. I can't tell you the number of times I've wanted to barrel roll one direction, see that it's blocked, then proceed to be forced to barrel roll the other way.
I used to think that's how the game worked in real life when I first started playing!
On 1/23/2017 at 10:09 PM, Embir82 said:Another thing to fix:
If you use ordnance you still have to shoot Biggs, even if you target locked another ship.
Nope, not since the latest FAQ. Quote:
QuoteBiggs Darklighter's ability does not trigger if the attacker chose a weapon that cannot target Biggs Darklighter.
Edited by haslo
Sorry, only realized after answering that you're reporting the bug that Biggs must be shot, not saying that there's a rule that says he must be shot. I'm confused, apparently.
Just played update. Thanks!
Thanks for reviving and updating the site, it's a really helpful tool for practising movement and trying lists out!
These are the issues I have been informed about or know about from personal findings.
Confirmed - I found the bug or was brought to my attention and I tested it and found the same issue. I know the conditions that cause this.
Unconfirmed - bug was reported to me but I haven't tested it out yet. Not sure of conditions.
Once all bugs of high priority are fixed, I will squash the medium priority bugs and so on. I have limited time and do this in my spare time so I have to choose my battles - lol.
Upgrade (insert upgrade name here) is not present - various - confirmed - medium priority
The barrel roll issue where if the side you wanted is not shown you must barrel roll to the other side - confirmed - low priority
1 ion token ionizes a large ship - unconfirmed
When match ends the score is not displayed and play continues - confirmed - low priority
ARC-170 with Alliance overhaul title causes ship to teleport randomly on the rounds after first engagement - confirmed - high priority
Biggs targetting issue due to recent FAQ update - unconfirmed - medium priority
Shield Upgrade does not give a shield - unconfirmed - medium priority
Tractor Beam forces you to boost or barrel roll the opponent - confirmed - low priority
If you bump with ketsu, then use her pilot ability to BR the bumped ship off of you, you still cannot shoot that ship - unconfirmed - medium priority
If Dash flies over or lands on asteroid during activation phase he cannot shoot during combat even if he boosts or barrel rolls off - confirmed - low priority
TLT sometimes only performs first shot - confirmed - medium priority
This isn't a complete or exhaustive list obviously and as folks make me aware of them I will grade the issue and add it to the list.
I couldn't find Expertise to put on Rey. Also (this was with the previous version, so I don't know for sure), sometimes when I selected squads I'd previously made from the list, the points calculations were inaccurate. Also (again, previous version), my Shield Upgrades on my TIE Interceptors didn't do anything.
Thank you very much for your work on this; I'm just getting into the game and this is a marvellous resource for getting a feel for things when starting out.
Just an FYI - I don't know if hey are known issues or not, but Dengar's ability just isn't working for me. Also, Fearlessness isn't working with auxillary arcs.
forced to decloak on start of turn regardless if you want to or not
Recent one that may be tough to duplicate.
After receiving the "PS = 0" crit, a ship teleported to one maneuver at the very end of the planning phase, then teleported back and executed a different maneuver. Still playable, just odd.
8 minutes ago, Wiredin said:forced to decloak on start of turn regardless if you want to or not
This bug has shown up before, and I thought it was fixed. Did it let you click on your ship? That should cancel the decloak and leave you cloaked.
A bug similar to this that I run into occasionally (not since the Ynot takeover) is the complete skip of decloaking. Very random, I'll try to catch more details next time.
Thanks for taking this on; even if you can only do a little it is still awesome that you did. Couple of bugs off the top of my head:
Scyks 1 banks are white; they should be green
Old Terroch's ability to force opponents to discard tokens is working on any enemy ship in range 1; it is supposed to only work on ships that have Terroch in their firing arc at range 1 and there is no way to cancel it.
Probably being far too optimistic, but is there any way to add an online feature where you can play someone other than the AI without having the person directly next to you? I've been far to lazy of late to learn Vassal and I'd much prefer the possibility of just organizing a game or 2 on squadron benchmark instead.
Thanks for this awesome application, Ynot.
And for all the hard work you put into it.
14 hours ago, TheHumanHydra said:I couldn't find Expertise to put on Rey. Also (this was with the previous version, so I don't know for sure), sometimes when I selected squads I'd previously made from the list, the points calculations were inaccurate. Also (again, previous version), my Shield Upgrades on my TIE Interceptors didn't do anything.
Thank you very much for your work on this; I'm just getting into the game and this is a marvellous resource for getting a feel for things when starting out.
Most of your issues are related to the Title problem which I already fixed. Please try my version before you post bugs as I have a fixed a few major ones that affected a lot of different things.
@Ynot I found your fork on GitHub ( https://github.com/Ynot6517/bench )? There is an Issue Tracker built-in to every GitHub project, but it seems to be disabled. If you enable it, I am happy to enter them and to help fix them. I have downloaded the original code and know Javascipt, so I am willing to help with the project in any way. My GitHub user is "nunatak-jb".
Thanks Ynot for keeping this alive.
I don't have much time to play with friends, and really not into Vassal, so I tried to play in Squadron Benchamark to test things, play against myself or against the computer. It's good to try to play against different squadrons, and thest how you play against the meta squads.
It is great to see that you have already solve some problems (I was always complaining myself, how the Emperor can still modify dices after his death... hehehe) and I'll inform of any issue I find on my playing. As someone already said, I couldn't play against TLT. It always get freeze after the first shot...
Also I had lots of trouble when making squads. The points value sometimes get crazy (a 100 point squadron, set as being 93 and give you the iniciative agains a 99 points one).
All your work is really appreciate.
Answered.
Edited by Engine25