Jamming Barriers and Obstruction Order

By remmbermytitans, in Star Wars: Armada Rules Questions

Hey everyone, so a buddy and I were playing one of the new objectives, Jamming Barriers, and we came across a situation that caused us to pause for 30+ minutes to try and find some sort of ruling. We didn't find one and just pressed on, but here's the situation that we were in:

My opponent, was shooting with his Arquitens' side arc (three dice) and was shooting at my MC80's front arc, through the Jamming Barriers (while attacking, remove half your dice from your attack pool and round down), and through the station causing an obstruction. The issue we had is, both obstruction and Jamming Barriers seem to occur at the same time, before you roll. The problem with this is, the order in how your remove your dice has a different effect.

Here's the first way, if you start with Jamming Barriers, you reduce the dice from 3 to 1 (half, rounded down), then you remove a die or obstruction to 0 dice.

The second way is you remove a die for obstruction from 3 to 2, then have Jamming Barriers reduce that further from 2 to 1.

The reason it was critical was because he had a Concentrate command, meaning that depending on the ruling, he would either get 2 dice or 0. Eventually we just decided to let the attacking player choose how he wants to have them be applied, but we both acknowledged that one could argue that the second player should decide since it's their objective.

Another thing we later ran into was, does Jamming Barriers apply from closest point to closest point of the tokens? It doesn't specify, and there was a situation in which line of site passed through the token, and again we weren't sure if that counts or not. We played that situation as 'closest point to closest point' because that's how you typically handle things in the game, but because it's not specific, you could make the argument the other way.

Thoughts?

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Between the two Objective Tokens. Does not inherently include the tokens themselves. It would have to be "Any part of the Tokens or between them" to be otherwise.

In the Rules Forum - With interpretation and discussion previously, we came to the conclusion that the timing is the same - because the timing is the same, the Firing Player can choose the order in which to resolve the two effects - which, obviously, should be to their benefit in the end - as it does make a difference when shooting Odd Dice vs Even Dice.

Edited by Drasnighta

Here's the first way, if you start with Jamming Barriers, you reduce the dice from 3 to 1 (half, rounded down), then you remove a die or obstruction to 0 dice.

Actually the way I read this is that removing half, rounded down would be: Half of 3 = 1.5 rounded down is 1, so you remove 1 dice, leaving 2 in the attack pool.

Here's the first way, if you start with Jamming Barriers, you reduce the dice from 3 to 1 (half, rounded down), then you remove a die or obstruction to 0 dice.

Actually the way I read this is that removing half, rounded down would be: Half of 3 = 1.5 rounded down is 1, so you remove 1 dice, leaving 2 in the attack pool.

Yup. This is correct. There was an old thread which went through many a post before someone pointed out that we were all reading it wrong. You leave half, rounded up, in the pool because you remove half, rounded down, from the pool. The thread promptly died after this IIRC. :)