Anyone else sick of lifeboat flotillas?

By Sygnetix, in Star Wars: Armada

It's a good thing canon doesn't dictate the rules huh

No, not really.

Canon should always dictate the rules in a game like Armada.

I am all for this, I want my Vader Tie Advance to be able to lay waste to a whole fleet with no issues like he did in Rebels.. I mean we do want Canon to dictate the game right?

Edited by jpersons73

It's a good thing canon doesn't dictate the rules huh

No, not really.Canon should always dictate the rules in a game like Armada.
You do realize that there are a ton of things in the game that aren't in the canon right? Like they just added Corran Horn

It's a good thing canon doesn't dictate the rules huh

No, not really.

Canon should always dictate the rules in a game like Armada.

I am all for this, I want my Vader Tie Advance to be able to lay waste to a whole fleet with no issues like he did in Rebels.. I mean we do want Cannon to dictate the game right?

Stop exaggerating, it wasn't a whole fleet!

Just a pelta... And an awing squadron.... Hera escaped so she doesn't count...

Edited by Gadgetron

Do we want cannon to dictate - or canon :D

You know, there was this episode involving Phoenix squad that didn't involve a single A-wing dying (where they steal the mini-carrier). that's their peak performance so far.

How do we model that? A-wings have 1 hull?

Edited by Green Knight

Do we want cannon to dictate - or canon :D

You know, there was this episode involving Phoenix squad that didn't involve a single A-wing dying (where they steal the mini-carrier). that's their peak performance so far.

How do we model that? A-wings have 1 hull?

Roll a red die at the beginning of the game of each A-wing, on a hit they crash and die, on a critical they crash into a randomly selected ship causing 1 damage and die, on a double hit they destroy a randomly selected ship and die.

I feel the same way about people who drop the cash to bring like 6 or 7 YT-2400s.

Oh my god, this drives me crazy lol!

It's a good thing canon doesn't dictate the rules huh

No, not really.

Canon should always dictate the rules in a game like Armada.

Ah, no.

Wrong :)

Rules should be inspired by the canon, but canon should not dictate all rules. Simply because if it did, it'd be a completely **** game.

From my perspective, the first consideration that ought to be taken is gameplay. If the game isn't fun to play, it's a failure no matter what. Rules or stats that make the game less fun are bad, no matter how thematic or canonical they are.

The second consideration ought to be theme. Does the game look and feel like star wars? Does it play like star wars? Do the basic rules do a good job of immersion, or do they pull you out of the story?

Canon should only be the third consideration. Does an x-wing vs tie fighter matchup play out like the relative capabilities indicate? Is an imperial start destroyer powerful enough in comparison to other ships. And so on.

Well this is clearly a hot topic haha.

Having read through most of this I will say this. Yes it is legal and in the rules. However it doesn't really jive with the whole idea of Armada and how fleets of any kind have been shown to work. In other words its not very sportsmanlike to be frank. I know, MUH COMPETITIVE, MUH RULEBOOK, and you are totally right but that doesn't make it sporting. I am not saying put your commander on your biggest most decked out ship. I am saying don't put it on a Ford-350 Superduty in space.

To the people reeeeeing about canon, chill. I agree that it kind of betrays the spirit of the game but I feel the same way about people who drop the cash to bring like 6 or 7 YT-2400s. Not what was intended I believe but it is perfectly legal. The difference with me is that I will argue flotillas really shouldn't be allowed to be flaghsips, especially considering the model itself is two ships and the silliness of it. Two flagships lol.

Just my two cents on the matter.

I really don't understand the whole "not sporting" thing. Are people finding it hard to kill a flotilla if they really want it dead? How is it somehow unfair, which is what not sporting implies? I can see the not-thematic argument, but not the unsportsman-like one. Should I put my commander on my biggest, slowest ship and fly it speed 2 into whatever arc you have with the most dice?

Well this is clearly a hot topic haha.

Having read through most of this I will say this. Yes it is legal and in the rules. However it doesn't really jive with the whole idea of Armada and how fleets of any kind have been shown to work. In other words its not very sportsmanlike to be frank. I know, MUH COMPETITIVE, MUH RULEBOOK, and you are totally right but that doesn't make it sporting. I am not saying put your commander on your biggest most decked out ship. I am saying don't put it on a Ford-350 Superduty in space.

To the people reeeeeing about canon, chill. I agree that it kind of betrays the spirit of the game but I feel the same way about people who drop the cash to bring like 6 or 7 YT-2400s. Not what was intended I believe but it is perfectly legal. The difference with me is that I will argue flotillas really shouldn't be allowed to be flaghsips, especially considering the model itself is two ships and the silliness of it. Two flagships lol.

Just my two cents on the matter.

I really don't understand the whole "not sporting" thing. Are people finding it hard to kill a flotilla if they really want it dead? How is it somehow unfair, which is what not sporting implies? I can see the not-thematic argument, but not the unsportsman-like one. Should I put my commander on my biggest, slowest ship and fly it speed 2 into whatever arc you have with the most dice?

You should when you play against me. Sometimes I like to see how all go as I planned :P

Well this is clearly a hot topic haha.

Having read through most of this I will say this. Yes it is legal and in the rules. However it doesn't really jive with the whole idea of Armada and how fleets of any kind have been shown to work. In other words its not very sportsmanlike to be frank. I know, MUH COMPETITIVE, MUH RULEBOOK, and you are totally right but that doesn't make it sporting. I am not saying put your commander on your biggest most decked out ship. I am saying don't put it on a Ford-350 Superduty in space.

To the people reeeeeing about canon, chill. I agree that it kind of betrays the spirit of the game but I feel the same way about people who drop the cash to bring like 6 or 7 YT-2400s. Not what was intended I believe but it is perfectly legal. The difference with me is that I will argue flotillas really shouldn't be allowed to be flaghsips, especially considering the model itself is two ships and the silliness of it. Two flagships lol.

Just my two cents on the matter.

I really don't understand the whole "not sporting" thing. Are people finding it hard to kill a flotilla if they really want it dead? How is it somehow unfair, which is what not sporting implies? I can see the not-thematic argument, but not the unsportsman-like one. Should I put my commander on my biggest, slowest ship and fly it speed 2 into whatever arc you have with the most dice?

Sportsmanship is like pornography. Difficult to describe but you know it when you see it.

There are times at the game table (regoinals/nationals/worlds) to be tough as nails and follow the letter of the rules. Then there are other times when you want to make sure everyone is having a fun time pushing star wars minis on the table.

Knowing when to do each of these is the trick.

Rules should be inspired by the canon, but canon should not dictate all rules. Simply because if it did, it'd be a completely **** game.

Yep, because the Imperials would be limited to winning only 1/3 of the time. Not that I would disagree with that as a mostly Rebel player.

Edited by comatose

Well this is clearly a hot topic haha.

Having read through most of this I will say this. Yes it is legal and in the rules. However it doesn't really jive with the whole idea of Armada and how fleets of any kind have been shown to work. In other words its not very sportsmanlike to be frank. I know, MUH COMPETITIVE, MUH RULEBOOK, and you are totally right but that doesn't make it sporting. I am not saying put your commander on your biggest most decked out ship. I am saying don't put it on a Ford-350 Superduty in space.

To the people reeeeeing about canon, chill. I agree that it kind of betrays the spirit of the game but I feel the same way about people who drop the cash to bring like 6 or 7 YT-2400s. Not what was intended I believe but it is perfectly legal. The difference with me is that I will argue flotillas really shouldn't be allowed to be flaghsips, especially considering the model itself is two ships and the silliness of it. Two flagships lol.

Just my two cents on the matter.

I really don't understand the whole "not sporting" thing. Are people finding it hard to kill a flotilla if they really want it dead? How is it somehow unfair, which is what not sporting implies? I can see the not-thematic argument, but not the unsportsman-like one. Should I put my commander on my biggest, slowest ship and fly it speed 2 into whatever arc you have with the most dice?

It's just not Kosher to have your admiral on a flotilla.

Edited by Vetnor

I guess that means Rieekan had to walk off of Hoth, poor buddy.

These emotional argument do nothing to sway me.

But like Caldias said, how did the Rebels get off of Hoth? Was it perhaps.... omg.... GR-75s?

These emotional argument do nothing to sway me.

But like Caldias said, how did the Rebels get off of Hoth? Was it perhaps.... omg.... GR-75s?

Yep, all packed away and buckled up in economy, his command and control center abandoned and in imperial hands. He didn't command from a GR-75, he ran away in one!

So sure, put your Commander on a GR-75, but let's make it thematic, the commanders ability no longer effects the rest of the fleet. But hey, now you points are more spread out!

These emotional argument do nothing to sway me.

But like Caldias said, how did the Rebels get off of Hoth? Was it perhaps.... omg.... GR-75s?

Not sure how that's relevant. They used transports to transport them off a planet during an evacuation, in a scenario when they had literally no other capital ships available and weren't commanding a fleet of any kind.

Its just as relevant as to the rest of the discussion.

What is my reason for not putting my Commander on a Flotilla?

I've been told so far its not thematic. But Theme can only stretch so far. I mean, the mix of people you can include anyway breaks "Theme".

I've been told doing so makes me a jerk. Okay. I'll live with that.

I've been told that in Star Wars, they do it because they can command more effectively from the large Ship (more sensors, etc). Okay. But I have no incentive or drawback... I get the same effect from it, from a diminished, back-of-force location.

Am I supposed to do it because I'm told to do it? Is that it?

Sportsmanship is like pornography. Difficult to describe but you know it when you see it.

There are times at the game table (regoinals/nationals/worlds) to be tough as nails and follow the letter of the rules. Then there are other times when you want to make sure everyone is having a fun time pushing star wars minis on the table.

Knowing when to do each of these is the trick.

This whole idea that you could possibly equate a legal list build or strategy with rules sharking is so bizarre to me. How can following the rules of the game in the logical direction to maximize your chances of winning possibly be considered unsporting?

Sportsmanship is about having respect for your opponent.

Using "gotcha" rules interpretations, enforcing obscure and unnecessary caveats, capriciously shifting from casual to strict enforcement mid-game: bad sportsmanship.

Running 8 YT-2400's, ET ramming CR90B's, or admiral lifeboats: not bad sportsmanship.

This whole thread is a sentimental argument where people want to change the rules so the game fits their vision. If you want to house rule commanders onto larger ships go ahead, but forcing the entire community to do it because I crush your immersion of the game is a good way to unbalance the game.

At the end of the day, this is still a game. Nothing in it makes sense. How can CR90s take down an ISD? Why is there no Z-axis? Why can't I shoot after I move?

There is no way to make Armada a canon game without including an insane amount of rules that would make it play similar to Battle Tech or those sort of games.

I honestly think this thread and the people who support the idea are more worried about never going 10-1 because they didn't want to go kill the flotilla or didn't bring anything to deal with it. They want a rule change so they can win harder, instead of win smarter.

Rules should be inspired by the canon, but canon should not dictate all rules. Simply because if it did, it'd be a completely **** game.

Yep, because the Imperials would be limited to winning only 1/3 of the time. Not that I would disagree with that as a mostly Rebel player.

Question, do ALL the ships in the flotilla die at once? Or are the hull points 1 per ship in the flotilla? Because it's awfully odd that they'd all just pop at once. So everytime a flotilla loses a hull point, shouldn't you have to check and see if that was the ship he was on?

When I run 2 Star destroyers, my Commander doesn't magically beam over to the next!

Question, do ALL the ships in the flotilla die at once? Or are the hull points 1 per ship in the flotilla? Because it's awfully odd that they'd all just pop at once. So everytime a flotilla loses a hull point, shouldn't you have to check and see if that was the ship he was on?

When I run 2 Star destroyers, my Commander doesn't magically beam over to the next!

When Ships "Die", do they Explode into Vapour and Space-Dust, or do they just become non-combat worthy, worthless, and slowly slink away from the battle?

You need to define that, first.

Is a Flotilla just two ships, or is it represented by 2 ships...

You need to define that, too.

Question, do ALL the ships in the flotilla die at once? Or are the hull points 1 per ship in the flotilla? Because it's awfully odd that they'd all just pop at once. So everytime a flotilla loses a hull point, shouldn't you have to check and see if that was the ship he was on?

When I run 2 Star destroyers, my Commander doesn't magically beam over to the next!

This is really kind of reaching for justification.

Edited by Ardaedhel

In my dream Armada 2.0 Every ship gets Reiken and Demolisher built in, and your Fleet Admiral has to go on the ship with the highest base cost. (Do not count upgrades).

This ships should spend the whole round exploding, not just disappearing all at once!

Also those movement rules! If we change them suddenly Raiders are viable!