And who is going to define the variables of "Casual" and "Competitive".
Who gets that Authority?
Also:
"**** Me. I'm Padme in Episode II...."
If you looked like that, I'm pretty sure no one would ever argue with you.
And who is going to define the variables of "Casual" and "Competitive".
Who gets that Authority?
Also:
"**** Me. I'm Padme in Episode II...."
If you looked like that, I'm pretty sure no one would ever argue with you.
If you looked like that, I'm pretty sure no one would ever argue with you.
... Yet my current "LET THE WOOKIE WIN" Unshaven nature hasn't had the same Effect ![]()
This will be right up there with shuttle activate squadrons due to a squadrons command from 6 feet away.
Rules should be inspired by the canon, but canon should not dictate all rules. Simply because if it did, it'd be a completely **** game.
Where the rules contradict canon, the rules must give way.
Just wanted to discuss having 8 YT-2400s here. As a prime offender
I bought 3 packs of R&V, traded a few odds and ends for other YT-2400s, and bought 4 on eBay for $5 each. I didn't exactly break the bank to get to 8!
Further, I would hope anyone who's played me or watched my streams would not lump me into a WAAC kind of dude! But, I get that my Cracken fleet could be frustrating to fly against in some situations
It's not about how powerful the fleet is with 8 tramp-freighters for it's fighter support, it's how immersion breaking and theme breaking it is. And I guess to a degree it's about power level, because it means you're willing to put aside the Star Wars lore to build a fleet that you think is going to win games. That doesn't necessarily make you a WAAC player, but it doesn't do you any favours in that regards either...
It's not about how powerful the fleet is with 8 tramp-freighters for it's fighter support, it's how immersion breaking and theme breaking it is. And I guess to a degree it's about power level, because it means you're willing to put aside the Star Wars lore to build a fleet that you think is going to win games. That doesn't necessarily make you a WAAC player, but it doesn't do you any favours in that regards either...Just wanted to discuss having 8 YT-2400s here. As a prime offender
I bought 3 packs of R&V, traded a few odds and ends for other YT-2400s, and bought 4 on eBay for $5 each. I didn't exactly break the bank to get to 8! Further, I would hope anyone who's played me or watched my streams would not lump me into a WAAC kind of dude! But, I get that my Cracken fleet could be frustrating to fly against in some situations
Though really, that's been the underlying complaint behind this thread, it just hasn't been explicit. But I don't get why it stops with admirals on flotillas, or 8 freighters for squadrons. The Devastator title should only be able to be equipped to an ISD I. Screed should always be on the Demolisher. Mon Mothma wasn't a military leader, no one should play with her at all. Etc.
Let people play with their toys how they want to please. No one's stopping you or your group from doing all the things I just listed if you want to, but stop trying to limit those of us who don't care about any of that.
Edited by pyqzHey chuckknuckle. How would a tape measure improve this game?
Just wanted to discuss having 8 YT-2400s here. As a prime offender
I bought 3 packs of R&V, traded a few odds and ends for other YT-2400s, and bought 4 on eBay for $5 each. I didn't exactly break the bank to get to 8!
Further, I would hope anyone who's played me or watched my streams would not lump me into a WAAC kind of dude! But, I get that my Cracken fleet could be frustrating to fly against in some situations
It's not about how powerful the fleet is with 8 tramp-freighters for it's fighter support, it's how immersion breaking and theme breaking it is. And I guess to a degree it's about power level, because it means you're willing to put aside the Star Wars lore to build a fleet that you think is going to win games. That doesn't necessarily make you a WAAC player, but it doesn't do you any favours in that regards either...
I must confess that I'm not entirely sure what the point is here.
I'm a thematic player - I care deeply about the theme of my lists. In the middle of activation heavy Wave 2 and 3 I ran a 2-ISD list with Howlrunner, 7 TIEs, 2 Interceptors, and 2 bombers, because that was the squadron complement of 2 ISDs.
It lost often - and rather badly, too - but I played it because it was thematic, it was cool, and I loved it.
And I didn't care at all when my opponent ran only YT-2400s. And I wouldn't have cared if I had met a Fireball. And I don't care when I face a commander on a lifeboat flotilla (I even do it myself from time to time - but only for Rebels).
Perhaps the difference is that I can think of stories or scenarios under which any kind of fleet would be present. I can put together an in-theme list where a Rebel fleet has lost their fighter cover due to casualties, or their fighters are not in flyable condition, or they tried a diversionary tactic that separated the fighter group from the capital ships, and now the capital ships have been discovered by an imperial task force and the only cover they have against Imperial fighter raids is a group of tramp freighters.
I can even remember a scene from the (now-Legends) X-Wing novels where a rather large group of tramp freighters helped take out an Executor-class Super Star Destroyer (see The Bacta War).
I can see an Imperial Outer Rim patrol fleet where the largest ship is a Gladiator designed to rush in and deal (and take) heavy damage. Because of the precarious nature of that ship, the commander stays on a smaller patrol ship (like a Raider...) where he won't be placed in danger. (Kind of cowardly, but I can imagine an Imperial admiral thinking more of preserving his own skin). And where - due to the small ships comprising his task force - he only has a token fighter cover.
I can come up with a story where an Imperial commander is cut off from reinforcements of TIE fighters, and so commandeers several aging Firespray patrol vessels (after all - they were Imperial in origin), an old Jumpmaster scout ship, and reinforces them with his crack TIE bomber squadron as a fighter force that has the power to engage and damage (even destroy) capital ships. (Or, alternately, where said Imperial commander has access to new and experimental fighter squadrons - TIE Advanced - and has replaced the TIE/ln squadrons in his ship with them for this action - he still commandeers several Firesprays and a Jumpmaster, or even hires a bounty hunter to help track down the location of the Rebel fleet).
I can imagine a situation where a Rebel commander is on a transport when they are ambushed (or find the opportunity to ambush) an Imperial fleet, and doesn't have time to move to a command ship.
I can imagine a story where the Rebel fleet - after having their flagships deliberately focused down by Imperial forces even to the detriment of the Imperial fleet as part of a war of attrition (on the veteran Rebel officer cadre) - have kitted out a flotilla of GR-75s with enough C&C equipment that they can effectively function as a flagship for the admiral from a distance while the combat ships engage the enemy.
I seriously haven't seen a list that I couldn't come up with an in-theme Star Wars story for.
So I guess what I'm saying is: I am a heavily thematic player who is strongly invested in the Star Wars lore. I haven't yet met a list or even seen one posted online that breaks my immersion or completely ignores Star Wars lore. Some require some creative storytelling to explain why such a fleet might be together, but none completely break what it means to be Star Wars.
Just wanted to discuss having 8 YT-2400s here. As a prime offender
I bought 3 packs of R&V, traded a few odds and ends for other YT-2400s, and bought 4 on eBay for $5 each. I didn't exactly break the bank to get to 8!
Further, I would hope anyone who's played me or watched my streams would not lump me into a WAAC kind of dude! But, I get that my Cracken fleet could be frustrating to fly against in some situations
As a prime offender of the CR90B/SW-7 fleet, this is pretty much how I got mine. Batch order when they were on sale for $5 a pop on Amazon, and traded vigorously for all those SW-7's, and suddenly I'm flying a $350 fleet that I paid around $100 for, all told.
Similarly, though, I stopped bringing it a while ago because I recognized how un-fun it was to play against. But apparently I'm a **** or something for playing it. You, too. Sup, ****-bro?
Like I said, ultimately people should play how they want to but its cool that you found out it was not particularly fun in your local meta and decided to stop bringing it. As has been stated by a couple other people, the Armada community is bursting with rainbows and unicorns compared to some other mini-wargaming communities. I have yet to run into THAT guy.
Edited by Milieniusbut stop trying to limit those of us who don't care about any of that.
No.
Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore.
Sure, we can come up with some kind of special backstory to justify why Rhymer happens to be leading 7 Firesprays and no TIEs are to be seen, but we shouldn't have to be going through those sorts of mental acrobatics to justify fleets which are obviously sacrificing theme for power, and I won't ever be quiet about it and let people just play how they want. Sacrificing theme for power is deplorable behaviour in a game like this.
but stop trying to limit those of us who don't care about any of that.
No.
Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore.
Sure, we can come up with some kind of special backstory to justify why Rhymer happens to be leading 7 Firesprays and no TIEs are to be seen, but we shouldn't have to be going through those sorts of mental acrobatics to justify fleets which are obviously sacrificing theme for power, and I won't ever be quiet about it and let people just play how they want. Sacrificing theme for power is deplorable behaviour in a game like this.
And there we have it folks. Someone who wants to ruin the game for everyone because they can't play it the way they want to.
Hope you don't play at tournaments, otherwise you will refuse to play anyone.
Hey chuckknuckle. How would a tape measure improve this game?
Why, by allowing an approximation of the Z axis, allowing a near infinite variety in ship speeds and turning abilities, weapon ranges, squadron speeds, and of course providing a uniform measurement metric where we can now do away with the movement tool, range ruler and distance ruler altogether. It would also open up a range of options to amend the clunky ramming rules.
But you don't really want to talk about any of that, do you...
![]()
And please, call me Chuck.
Edited by Chucknuckle
but stop trying to limit those of us who don't care about any of that.
No.
Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore.
Sure, we can come up with some kind of special backstory to justify why Rhymer happens to be leading 7 Firesprays and no TIEs are to be seen, but we shouldn't have to be going through those sorts of mental acrobatics to justify fleets which are obviously sacrificing theme for power, and I won't ever be quiet about it and let people just play how they want. Sacrificing theme for power is deplorable behaviour in a game like this.
And there we have it folks. Someone who wants to ruin the game for everyone because they can't play it the way they want to.
Hope you don't play at tournaments, otherwise you will refuse to play anyone.
I sure don't play at tournaments. And yes, I would be happy to change the game to make it more Star Wars. And if that ruined the game for you, I couldn't care less ![]()
but stop trying to limit those of us who don't care about any of that.
No.
Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore.
Sure, we can come up with some kind of special backstory to justify why Rhymer happens to be leading 7 Firesprays and no TIEs are to be seen, but we shouldn't have to be going through those sorts of mental acrobatics to justify fleets which are obviously sacrificing theme for power, and I won't ever be quiet about it and let people just play how they want. Sacrificing theme for power is deplorable behaviour in a game like this.
And there we have it folks. Someone who wants to ruin the game for everyone because they can't play it the way they want to.
Hope you don't play at tournaments, otherwise you will refuse to play anyone.
I sure don't play at tournaments. And yes, I would be happy to change the game to make it more Star Wars. And if that ruined the game for you, I couldn't care less
Well I'll enjoy watching you suffer because I break the immersion for you.
Seriously, go make your own house rules and leave the competitive scene alone. There are a lot of people here that enjoy house rules so share your ideas with them. Don't go insulting people because you can't stand the fact they enjoy playing the game they want to play it.
Well I'll enjoy watching you suffer because I break the immersion for you.
No, I don't think you will...
Seriously, go make your own house rules and leave the competitive scene alone.
No.
Look, this isn't a voting thread. FFG aren't going to read this thread and then change the rules. The rules are the rules, and they aren't going to change, I'm not going to come to America (or whatever part of the world you're in) and make you play a certain way, so you can un-bunch your knickers and stop fretting about me changing the competitive scene. I'm never going to appreciate the fact that the rules allow you to run anti-thematic combinations, and I'm never going to stop pointing out that it's uncool to sacrifice the theme of the game for power. It's really uncool, I don't like it, and if I had my way you bet I'd change it and not care one iota for the tears of others, and I make precisely zero apologies for that.
I'm happy to discuss the rules, the theme of the game, gaming etiquette, list building etc and I love engaging with other players to talk about how awesome small plastic Star Wars ships are. Pew pew!
But when appropriate, I'm always going to voice my opinion on other players decisions to void the theme of the game in order to build a more powerful list. If you can't handle that kind of heat, then the ignore button is right over there.
but stop trying to limit those of us who don't care about any of that.
No.
Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore.
See, unlike other people, I don't have a problem with this. You ought to be able to play the way you want to. So find people who want to play that way (or are willing to do so with you). Join or start up a CC group heavily focused around theme and story-telling. Maybe even set up a theme tournament at an FLGS, where you offer prizes for the most thematic fleet in addition to prizes for winning the competition.
I wouldn't argue against it at all - in fact, I'd be completely supportive.
but stop trying to limit those of us who don't care about any of that.
Sure, we can come up with some kind of special backstory to justify why Rhymer happens to be leading 7 Firesprays and no TIEs are to be seen, but we shouldn't have to be going through those sorts of mental acrobatics to justify fleets which are obviously sacrificing theme for power, and I won't ever be quiet about it and let people just play how they want. Sacrificing theme for power is deplorable behaviour in a game like this.
This, on the other hand, is so wrong that I don't even know where to start.
If you want to gather a group of people who only take thematic lists, more power to you - that sounds really fun, and if I were in the area, I might even drop by and join. I love playing theme lists, as I've said before. If you want to encourage others to play your way, show them what it's like. Advocate for it. I don't have a problem with that.
But the moment you start pushing to make it so that other people can't play the way they want? That's wrong. Plain and simple. It's unhealthy for the community, and it's a viewpoint that deserves to be marginalized.
I want to be absolutely clear. It's not loving Star Wars and loving Armada and wanting to play Armada in-line with a certain theme that is a problem. It's telling people that they are somehow wrong for violating your arbitrary standards of what Armada should be. You don't have authority to declare what is and isn't thematic. You don't get to set yourself up as somehow morally superior because you want to play a certain way, and you don't get to decide that other people are morally inferior because they aren't living up to your completely arbitrary standards.
Edited by Onidsen
Well I'll enjoy watching you suffer because I break the immersion for you.
No, I don't think you will...
Seriously, go make your own house rules and leave the competitive scene alone.
No.
Look, this isn't a voting thread. FFG aren't going to read this thread and then change the rules. The rules are the rules, and they aren't going to change, I'm not going to come to America (or whatever part of the world you're in) and make you play a certain way, so you can un-bunch your knickers and stop fretting about me changing the competitive scene. I'm never going to appreciate the fact that the rules allow you to run anti-thematic combinations, and I'm never going to stop pointing out that it's uncool to sacrifice the theme of the game for power. It's really uncool, I don't like it, and if I had my way you bet I'd change it and not care one iota for the tears of others, and I make precisely zero apologies for that.
I'm happy to discuss the rules, the theme of the game, gaming etiquette, list building etc and I love engaging with other players to talk about how awesome small plastic Star Wars ships are. Pew pew!
But when appropriate, I'm always going to voice my opinion on other players decisions to void the theme of the game in order to build a more powerful list. If you can't handle that kind of heat, then the ignore button is right over there.
And, to be completely clear, I'm not attacking you personally. I think that a point of view that completely excludes a whole class of players is unhealthy, and I care about the health of this community. If somebody tried to claim that playing thematically was an inferior way to play, I'd be defending you and attacking their point of view just as strongly.
You happen to be the one promoting the point of view that I find problematic - but I have nothing against you as a person.
But the moment you start pushing to make it so that other people can't play the way they want? That's wrong. Plain and simple. It's unhealthy for the community, and it's a viewpoint that deserves to be marginalized.
No, it's not. The rules of fleet composition exist purely to enforce theme, which is why we don't have an Imperial Ackbar or Rebel ISDs. Some people think they're too strict because the Empire used ships like the Nebulon and the Rebellion captured ships like VSDs, and other people think they're too soft because you can take 7 Firesprays or 8 YT2400s.
It's not wrong or unhealthy to have an opinion, nor to voice that opinion.
You don't get to set yourself up as somehow morally superior because you want to play a certain way, and you don't get to decide that other people are morally inferior because they aren't living up to your completely arbitrary standards.
People get bent out of shape on this forum pretty easily.
I'm not here making decrees. I'm not telling anyone how they have to play. I'm simply expressing my opinion, that in some cases the rules for fleet composition could stand to be tightened to prevent un-thematic lists. EDIT: And yes, that I don't think people should build lists that sacrifice theme for power.
but I have nothing against you as a person
Thanks, appreciate it ![]()
But the moment you start pushing to make it so that other people can't play the way they want? That's wrong. Plain and simple. It's unhealthy for the community, and it's a viewpoint that deserves to be marginalized.
No, it's not. The rules of fleet composition exist purely to enforce theme, which is why we don't have an Imperial Ackbar or Rebel ISDs. Some people think they're too strict because the Empire used ships like the Nebulon and the Rebellion captured ships like VSDs, and other people think they're too soft because you can take 7 Firesprays or 8 YT2400s.
It's not wrong or unhealthy to have an opinion, nor to voice that opinion.
You don't get to set yourself up as somehow morally superior because you want to play a certain way, and you don't get to decide that other people are morally inferior because they aren't living up to your completely arbitrary standards.
People get bent out of shape on this forum pretty easily.
I'm not here making decrees. I'm not telling anyone how they have to play. I'm simply expressing my opinion, that in some cases the rules for fleet composition could stand to be tightened to prevent un-thematic lists. EDIT: And yes, that I don't think people should build lists that sacrifice theme for power.
but I have nothing against you as a person
Thanks, appreciate it
It is kinda coming across as you telling the rest of the people on here that they should only play the game your way. Maybe not your intent but that's how it seems.
But the moment you start pushing to make it so that other people can't play the way they want? That's wrong. Plain and simple. It's unhealthy for the community, and it's a viewpoint that deserves to be marginalized.
No, it's not. The rules of fleet composition exist purely to enforce theme, which is why we don't have an Imperial Ackbar or Rebel ISDs. Some people think they're too strict because the Empire used ships like the Nebulon and the Rebellion captured ships like VSDs, and other people think they're too soft because you can take 7 Firesprays or 8 YT2400s.
It's not wrong or unhealthy to have an opinion, nor to voice that opinion.
You don't get to set yourself up as somehow morally superior because you want to play a certain way, and you don't get to decide that other people are morally inferior because they aren't living up to your completely arbitrary standards.
People get bent out of shape on this forum pretty easily.
I'm not here making decrees. I'm not telling anyone how they have to play. I'm simply expressing my opinion, that in some cases the rules for fleet composition could stand to be tightened to prevent un-thematic lists.
That's a different argument, then. Apparently I've misinterpreted you.
I read you as saying that "people who field 8 YT-2400s or 7 Firesprays shouldn't be allowed to play that way, because by doing so they are showing themselves to be morally inferior because they have built a list that isn't 100% thematic."
If what you actually meant is "the rules (particularly points costs on Rogue/Villain units) as they now stand encourage lists that don't represent what I feel to be the core of Star Wars, and I wish they had been constructed to encourage more thematic lists" then I don't have a problem with this. I disagree, but I don't have an issue with you holding or expressing this opinion.
It's your posts that appeared to be calling people who build the other kind of lists inferior that provoked that response.
I don't think people 'taking advantage' of the fleet composition rules to build theme-breaking fleets are inferior, but I sure don't like when people do it. I'm sure they'd table me in an Armada game since I prefer to build lists that don't push the envelope as far as power goes and I like to run iconic ship and characters. And I'm sure in their non-Armada related lives they're totally lovely and reasonable people, so no I don't think anyone is inferior for playing the game in a way I don't like, but I definitely think they're approaching the game from a different perspective than I am and I don't think I'd enjoy playing against them very much.
And as I mentioned earlier, I'm more than happy to share this opinion with people whenever it's relevant to the discussion at hand ![]()
I don't think people 'taking advantage' of the fleet composition rules to build theme-breaking fleets are inferior, but I sure don't like when people do it. I'm sure they'd table me in an Armada game since I prefer to build lists that don't push the envelope as far as power goes and I like to run iconic ship and characters. And I'm sure in their non-Armada related lives they're totally lovely and reasonable people, so no I don't think anyone is inferior for playing the game in a way I don't like, but I definitely think they're approaching the game from a different perspective than I am and I don't think I'd enjoy playing against them very much.
And as I mentioned earlier, I'm more than happy to share this opinion with people whenever it's relevant to the discussion at hand
Wow you dug yourself a deep hole.
Let me refresh your memory. You said:
"Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore."
"Sacrificing theme for power is deplorable behaviour in a game like this."
"And yes, I would be happy to change the game to make it more Star Wars. And if that ruined the game for you, I couldn't care less"
"It's really uncool, I don't like it, and if I had my way you bet I'd change it and not care one iota for the tears of others, and I make precisely zero apologies for that."
I find it hard to believe you actually want to discuss your opinion with someone. You'd rather shove it down their throat. I think you made it pretty clear how you feel about me and the rest of us who enjoy doing what we want with the game.
It's cool you want to play thematic fleets. The game allows that. But why is everyone else obliged to play the game in your narrow vision? Who died and made you king? And how can you honestly say you want to discuss the theamtics of the game, but you completely disregard how I want to play?
Because I tried to explain to you that I should be able to play the game the way I want. I'll admit I was heavy handed, but ****, you insulted WWPDSteve for playing the game. He has done nothing wrong. He has done quite a bit in enhancing this community and he was simply sharing his opinion, which you ignored.
I honestly don't know what to say. You're comments are hypocritical and the fact we have someone in this community who would disregard the ENTIRE COMMUNITY so they can be happy is so messed up. There is no doubt in my mind that I piss people off on the forums, but at least I can respect their opinions, even when I disagree with them.
Wow you dug yourself a deep hole.I don't think people 'taking advantage' of the fleet composition rules to build theme-breaking fleets are inferior, but I sure don't like when people do it. I'm sure they'd table me in an Armada game since I prefer to build lists that don't push the envelope as far as power goes and I like to run iconic ship and characters. And I'm sure in their non-Armada related lives they're totally lovely and reasonable people, so no I don't think anyone is inferior for playing the game in a way I don't like, but I definitely think they're approaching the game from a different perspective than I am and I don't think I'd enjoy playing against them very much.
And as I mentioned earlier, I'm more than happy to share this opinion with people whenever it's relevant to the discussion at hand
Let me refresh your memory. You said:
"Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore."
"Sacrificing theme for power is deplorable behaviour in a game like this."
"And yes, I would be happy to change the game to make it more Star Wars. And if that ruined the game for you, I couldn't care less"
"It's really uncool, I don't like it, and if I had my way you bet I'd change it and not care one iota for the tears of others, and I make precisely zero apologies for that."
I find it hard to believe you actually want to discuss your opinion with someone. You'd rather shove it down their throat. I think you made it pretty clear how you feel about me and the rest of us who enjoy doing what we want with the game.
It's cool you want to play thematic fleets. The game allows that. But why is everyone else obliged to play the game in your narrow vision? Who died and made you king? And how can you honestly say you want to discuss the theamtics of the game, but you completely disregard how I want to play?
Because I tried to explain to you that I should be able to play the game the way I want. I'll admit I was heavy handed, but ****, you insulted WWPDSteve for playing the game. He has done nothing wrong. He has done quite a bit in enhancing this community and he was simply sharing his opinion, which you ignored.
I honestly don't know what to say. You're comments are hypocritical and the fact we have someone in this community who would disregard the ENTIRE COMMUNITY so they can be happy is so messed up. There is no doubt in my mind that I piss people off on the forums, but at least I can respect their opinions, even when I disagree with them.
I stand by everything I said. Including the part where you can ignore me if you want. I have an opinion, and I'm going to share it where I think appropriate no matter how many people disagree. If you don't like reading my posts, feel free to ignore.
Can we just go back to the part where it's a tactic here in a game that's supposed to be about strategy and is a strategy that would likely get your admiral killed, irl or are we still pretending he'd be riding around in a semi truck in the midst of a tank battle?
Wow you dug yourself a deep hole.I don't think people 'taking advantage' of the fleet composition rules to build theme-breaking fleets are inferior, but I sure don't like when people do it. I'm sure they'd table me in an Armada game since I prefer to build lists that don't push the envelope as far as power goes and I like to run iconic ship and characters. And I'm sure in their non-Armada related lives they're totally lovely and reasonable people, so no I don't think anyone is inferior for playing the game in a way I don't like, but I definitely think they're approaching the game from a different perspective than I am and I don't think I'd enjoy playing against them very much.
And as I mentioned earlier, I'm more than happy to share this opinion with people whenever it's relevant to the discussion at hand
Let me refresh your memory. You said:
"Because a game involves TWO people and I don't like playing against fleets which fly in the face of Star Wars lore."
"Sacrificing theme for power is deplorable behaviour in a game like this."
"And yes, I would be happy to change the game to make it more Star Wars. And if that ruined the game for you, I couldn't care less"
"It's really uncool, I don't like it, and if I had my way you bet I'd change it and not care one iota for the tears of others, and I make precisely zero apologies for that."
I find it hard to believe you actually want to discuss your opinion with someone. You'd rather shove it down their throat. I think you made it pretty clear how you feel about me and the rest of us who enjoy doing what we want with the game.
It's cool you want to play thematic fleets. The game allows that. But why is everyone else obliged to play the game in your narrow vision? Who died and made you king? And how can you honestly say you want to discuss the theamtics of the game, but you completely disregard how I want to play?
Because I tried to explain to you that I should be able to play the game the way I want. I'll admit I was heavy handed, but ****, you insulted WWPDSteve for playing the game. He has done nothing wrong. He has done quite a bit in enhancing this community and he was simply sharing his opinion, which you ignored.
I honestly don't know what to say. You're comments are hypocritical and the fact we have someone in this community who would disregard the ENTIRE COMMUNITY so they can be happy is so messed up. There is no doubt in my mind that I piss people off on the forums, but at least I can respect their opinions, even when I disagree with them.
I stand by everything I said. Including the part where you can ignore me if you want. I have an opinion, and I'm going to share it where I think appropriate no matter how many people disagree. If you don't like reading my posts, feel free to ignore.
I would but ignore still shows that you comment and post threads. And I'm far to curious to see what people say so I always click. Which means ignoring is pointless. Wanting to know everything is a blessing and a curse ![]()