Sorry for the necro on this one, but I think it fits.
Heres an idea for a Bwing mod Im working to play-test in HotAC, but could feasibly apply as a modification for regular gameplay.
Linked Weapons System -1pt (not sure on the math, anywhere from -2 through 1 pt? Depending on effectiveness?)
B-wing only.
When attacking with a primary weapon you may add dice equal to the 2 minus the attack value of an equipped cannon (Ion cannon adds 1 to primary attack for example, or HLC 2). If the attack hits you must add the special effects of the secondary weapon system to the results of the added dice.
All secondary weapons range limits apply.
The idea being you get a 1 point discount on cannons, and if using a Mangler, Ion, or Tractor beam, can move 1 hit to crit or add an ion or trackor beam token (respectively), while also boosting the number of red dice to help make an effective shot....this in no way helps prevent the glass cannon syndrome of bwings, but helps make them hit a bit stronger.
In my mind equipping a HLC with this would be counter-productive, since I want to card to be written that the crits would become hits, and at range 1 there isnt any bonus dice from the HLC, so range 1 would be a 4 die attack, range 2 and 3 would be 5 die attacks, but the defender would have a bonus defense die available at r3...
(It also avoids a r1 Autoblaster with 4 die by specifying the cannon attack value -2).
to this 